Class EOS_Presence_JoinGameAcceptedCallbackInfo

java.lang.Object
com.sun.jna.Structure
host.anzo.eossdk.eos.sdk.presence.callbackresults.EOS_Presence_JoinGameAcceptedCallbackInfo
Direct Known Subclasses:
EOS_Presence_JoinGameAcceptedCallbackInfo.ByReference, EOS_Presence_JoinGameAcceptedCallbackInfo.ByValue

@FieldOrder({"ClientData","JoinInfo","LocalUserId","TargetUserId","UiEventId"}) public class EOS_Presence_JoinGameAcceptedCallbackInfo extends com.sun.jna.Structure
Output parameters for the EOS_Presence_OnJoinGameAcceptedCallback Function.
Since:
8/22/2023
  • Nested Class Summary

    Nested Classes
    Modifier and Type
    Class
    Description
    static class 
     
    static class 
     

    Nested classes/interfaces inherited from class com.sun.jna.Structure

    com.sun.jna.Structure.FieldOrder, com.sun.jna.Structure.StructField
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    com.sun.jna.Pointer
    Context that was passed into EOS_Presence_AddNotifyJoinGameAccepted
    The Join Info custom game-data string to use to join the target user.
    The Epic Account ID of the user who accepted the invitation
    The Epic Account ID of the user who sent the invitation
    long
    If the value is not EOS_UI_EVENTID_INVALID then it must be passed back to the SDK using EOS_UI_AcknowledgeEventId.

    Fields inherited from class com.sun.jna.Structure

    ALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZE
  • Constructor Summary

    Constructors
    Constructor
    Description
     
     
  • Method Summary

    Methods inherited from class com.sun.jna.Structure

    allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFieldOrder, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeField

    Methods inherited from class java.lang.Object

    clone, finalize, getClass, notify, notifyAll, wait, wait, wait
  • Field Details

    • ClientData

      public com.sun.jna.Pointer ClientData
      Context that was passed into EOS_Presence_AddNotifyJoinGameAccepted
    • JoinInfo

      public String JoinInfo
      The Join Info custom game-data string to use to join the target user. Set to a null pointer to delete the value.
    • LocalUserId

      public EOS_EpicAccountId LocalUserId
      The Epic Account ID of the user who accepted the invitation
    • TargetUserId

      public EOS_EpicAccountId TargetUserId
      The Epic Account ID of the user who sent the invitation
    • UiEventId

      public long UiEventId
      If the value is not EOS_UI_EVENTID_INVALID then it must be passed back to the SDK using EOS_UI_AcknowledgeEventId. This should be done after attempting to join the game and either succeeding or failing to connect. This is necessary to allow the Social Overlay UI to manage the `Join` button.
  • Constructor Details

    • EOS_Presence_JoinGameAcceptedCallbackInfo

      public EOS_Presence_JoinGameAcceptedCallbackInfo()
    • EOS_Presence_JoinGameAcceptedCallbackInfo

      public EOS_Presence_JoinGameAcceptedCallbackInfo(com.sun.jna.Pointer peer)