object
ACLUtils
Value Members
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
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def
accessToken(rng: ThreadLocalRandom): String
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final
def
asInstanceOf[T0]: T0
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def
authTransactionHash(accessSalt: String)(implicit s: ActorSystem): String
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def
checkOutPeer(outPeer: ApiOutPeer, clientAuthId: Long)(implicit s: ActorSystem): Future[Boolean]
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def
clone(): AnyRef
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def
emailAccessHash(authId: Long, e: UserEmail)(implicit s: ActorSystem): Long
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def
emailAccessHash(authId: Long, userId: Int, emailId: Int, accessSalt: String)(implicit s: ActorSystem): Long
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
fileAccessHash(fileId: Long, accessSalt: String)(implicit s: ActorSystem): Long
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
getOutPeer(peer: ApiPeer, clientAuthId: Long)(implicit s: ActorSystem): Future[ApiOutPeer]
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def
getUserOutPeer(userId: Int, clientAuthId: Long)(implicit s: ActorSystem): Future[ApiUserOutPeer]
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def
hash(s: String): Long
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def
hashCode(): Int
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final
def
isInstanceOf[T0]: Boolean
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final
def
ne(arg0: AnyRef): Boolean
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def
nextAccessSalt(): String
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def
nextAccessSalt(rng: ThreadLocalRandom): String
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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def
phoneAccessHash(authId: Long, p: UserPhone)(implicit s: ActorSystem): Long
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def
phoneAccessHash(authId: Long, userId: Int, phoneId: Int, accessSalt: String)(implicit s: ActorSystem): Long
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def
randomHash()(implicit s: ActorSystem): String
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def
randomLong(rng: ThreadLocalRandom): Long
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def
randomLong(): Long
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def
randomString(rng: ThreadLocalRandom): String
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def
randomString(): String
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def
secretKey()(implicit s: ActorSystem): String
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def
stickerPackAccessHash(pack: StickerPack)(implicit s: ActorSystem): Long
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def
stickerPackAccessHash(id: Int, ownerUserId: Int, accessSalt: String)(implicit s: ActorSystem): Long
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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def
userAccessHash(authId: Long, u: User)(implicit s: ActorSystem): Long
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def
userAccessHash(authId: Long, userId: Int, accessSalt: String)(implicit s: ActorSystem): Long
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
Inherited from AnyRef
Inherited from Any