Class NodeAffinity

    • Constructor Detail

      • NodeAffinity

        public NodeAffinity()
        No args constructor for use in serialization
    • Method Detail

      • getPreferredDuringSchedulingIgnoredDuringExecution

        public List<PreferredSchedulingTerm> getPreferredDuringSchedulingIgnoredDuringExecution()
        The scheduler will prefer to schedule pods to nodes that satisfy the affinity expressions specified by this field, but it may choose a node that violates one or more of the expressions. The node that is most preferred is the one with the greatest sum of weights, i.e. for each node that meets all of the scheduling requirements (resource request, requiredDuringScheduling affinity expressions, etc.), compute a sum by iterating through the elements of this field and adding "weight" to the sum if the node matches the corresponding matchExpressions; the node(s) with the highest sum are the most preferred.
      • setPreferredDuringSchedulingIgnoredDuringExecution

        public void setPreferredDuringSchedulingIgnoredDuringExecution​(List<PreferredSchedulingTerm> preferredDuringSchedulingIgnoredDuringExecution)
        The scheduler will prefer to schedule pods to nodes that satisfy the affinity expressions specified by this field, but it may choose a node that violates one or more of the expressions. The node that is most preferred is the one with the greatest sum of weights, i.e. for each node that meets all of the scheduling requirements (resource request, requiredDuringScheduling affinity expressions, etc.), compute a sum by iterating through the elements of this field and adding "weight" to the sum if the node matches the corresponding matchExpressions; the node(s) with the highest sum are the most preferred.
      • getRequiredDuringSchedulingIgnoredDuringExecution

        public NodeSelector getRequiredDuringSchedulingIgnoredDuringExecution()
        Node affinity is a group of node affinity scheduling rules.
      • setRequiredDuringSchedulingIgnoredDuringExecution

        public void setRequiredDuringSchedulingIgnoredDuringExecution​(NodeSelector requiredDuringSchedulingIgnoredDuringExecution)
        Node affinity is a group of node affinity scheduling rules.
      • getAdditionalProperties

        public Map<String,​Object> getAdditionalProperties()
      • setAdditionalProperty

        public void setAdditionalProperty​(String name,
                                          Object value)
      • setAdditionalProperties

        public void setAdditionalProperties​(Map<String,​Object> additionalProperties)