public interface ObjectEditor<KEY,ITEM> extends Bag<ITEM>
Modifier and Type | Method and Description |
---|---|
void |
addAll(ITEM... items) |
void |
addAll(List<ITEM> items) |
void |
addAllAsync(Collection<ITEM> items) |
boolean |
compareAndIncrement(KEY key,
String property,
byte compare) |
boolean |
compareAndIncrement(KEY key,
String property,
int compare) |
boolean |
compareAndIncrement(KEY key,
String property,
long compare) |
boolean |
compareAndIncrement(KEY key,
String property,
short compare) |
boolean |
compareAndUpdate(KEY key,
String property,
byte compare,
byte value) |
boolean |
compareAndUpdate(KEY key,
String property,
char compare,
char value) |
boolean |
compareAndUpdate(KEY key,
String property,
double compare,
double value) |
boolean |
compareAndUpdate(KEY key,
String property,
float compare,
float value) |
boolean |
compareAndUpdate(KEY key,
String property,
int compare,
int value) |
boolean |
compareAndUpdate(KEY key,
String property,
long compare,
long value) |
boolean |
compareAndUpdate(KEY key,
String property,
Object compare,
Object value) |
boolean |
compareAndUpdate(KEY key,
String property,
short compare,
short value) |
ITEM |
get(KEY key) |
byte |
getByte(ITEM item,
String property) |
char |
getChar(ITEM item,
String property) |
double |
getDouble(ITEM item,
String property) |
float |
getFloat(ITEM item,
String property) |
int |
getInt(ITEM item,
String property) |
KEY |
getKey(ITEM item) |
long |
getLong(ITEM item,
String property) |
Object |
getObject(ITEM item,
String property) |
short |
getShort(ITEM item,
String property) |
<T> T |
getValue(ITEM item,
String property,
Class<T> type) |
void |
modify(ITEM item) |
void |
modify(ITEM item,
String property,
byte value) |
void |
modify(ITEM item,
String property,
char value) |
void |
modify(ITEM item,
String property,
double value) |
void |
modify(ITEM item,
String property,
float value) |
void |
modify(ITEM item,
String property,
int value) |
void |
modify(ITEM item,
String property,
long value) |
void |
modify(ITEM item,
String property,
Object value) |
void |
modify(ITEM item,
String property,
short value) |
void |
modify(ITEM item,
Update... values) |
void |
modifyAll(Collection<ITEM> items) |
void |
modifyAll(ITEM... items) |
void |
modifyByValue(ITEM item,
String property,
String value) |
void |
put(ITEM item) |
byte |
readByte(KEY key,
String property) |
char |
readChar(KEY key,
String property) |
double |
readDouble(KEY key,
String property) |
float |
readFloat(KEY key,
String property) |
int |
readInt(KEY key,
String property) |
long |
readLong(KEY key,
String property) |
byte |
readNestedByte(KEY key,
String... properties) |
char |
readNestedChar(KEY key,
String... properties) |
double |
readNestedDouble(KEY key,
String... properties) |
float |
readNestedFloat(KEY key,
String... properties) |
int |
readNestedInt(KEY key,
String... properties) |
long |
readNestedLong(KEY key,
String... properties) |
short |
readNestedShort(KEY key,
String... properties) |
Object |
readNestedValue(KEY key,
String... properties) |
Object |
readObject(KEY key,
String property) |
short |
readShort(KEY key,
String property) |
<T> T |
readValue(KEY key,
String property,
Class<T> type) |
void |
removeAll(ITEM... items) |
void |
removeAllAsync(Collection<ITEM> items) |
void |
removeByKey(KEY key) |
void |
update(ITEM item) |
void |
update(KEY key,
String property,
byte value) |
void |
update(KEY key,
String property,
char value) |
void |
update(KEY key,
String property,
double value) |
void |
update(KEY key,
String property,
float value) |
void |
update(KEY key,
String property,
int value) |
void |
update(KEY key,
String property,
long value) |
void |
update(KEY key,
String property,
Object value) |
void |
update(KEY key,
String property,
short value) |
void |
update(KEY key,
Update... values) |
void |
updateByValue(KEY key,
String property,
String value) |
void put(ITEM item)
void removeByKey(KEY key)
void removeAll(ITEM... items)
void removeAllAsync(Collection<ITEM> items)
void addAll(ITEM... items)
void addAllAsync(Collection<ITEM> items)
void modifyAll(ITEM... items)
void modifyAll(Collection<ITEM> items)
void modify(ITEM item)
void update(ITEM item)
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