Effect

case
class Effect(effectId: Int, location: Position, data: Int, disableRelative: Boolean)

Effect plays a sound effect or particle at the target location with the volume (of sounds) being relative to the player's position unless DisableRelative is set to true.

trait Serializable
trait Product
trait Equals
class Object
trait Matchable
class Any

Value members

Inherited methods

def productElementNames: Iterator[String]
Inherited from
Product
def productIterator: Iterator[Any]
Inherited from
Product