SpawnObject
case
class SpawnObject(entityId: VarInt, uuid: UUID, ty: UByte, x: Double, y: Double, z: Double, pitch: Byte, yaw: Byte, data: Int, velocityX: Short, velocityY: Short, velocityZ: Short)
SpawnObject is used to spawn an object or vehicle into the world when it is in range of the client.
trait Serializable
trait Product
trait Equals
class Object
trait Matchable
class Any