SDL_Renderer |
A structure holding state and settings for rendering operations.
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SDL_Renderer.Ref |
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SDL_RendererFlags |
Flags used when creating a rendering context
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SDL_RendererFlip |
Flip constants for SDL_RenderCopyEx
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SDL_RendererInfo |
Information on the capabilities of a render driver or context.
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SDL_ScaleMode |
The scaling mode for a texture.
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SDL_ScaleMode.Ref |
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SDL_Texture |
An efficient driver-specific representation of pixel data.
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SDL_TextureAccess |
The access pattern allowed for a texture.
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SDL_TextureModulate |
The texture channel modulation used in SDL_RenderCopy().
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SDL_Vertex |
Vertex structure
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SdlRender |
Definitions from file SDL_render.h
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