Class SDL_GameControllerButtonBind.Hat

  • Enclosing class:
    SDL_GameControllerButtonBind

    @FieldOrder({"hat","hatMask"})
    public static final class SDL_GameControllerButtonBind.Hat
    extends com.sun.jna.Structure
    • Nested Class Summary

      • Nested classes/interfaces inherited from class com.sun.jna.Structure

        com.sun.jna.Structure.ByReference, com.sun.jna.Structure.ByValue, com.sun.jna.Structure.FieldOrder, com.sun.jna.Structure.StructField
    • Field Summary

      Fields 
      Modifier and Type Field Description
      int hat  
      int hatMask  
      • Fields inherited from class com.sun.jna.Structure

        ALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZE
    • Constructor Summary

      Constructors 
      Constructor Description
      Hat()  
      Hat​(com.sun.jna.Pointer p)  
    • Method Summary

      • Methods inherited from class com.sun.jna.Structure

        allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFieldOrder, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeField
    • Field Detail

      • hat

        public int hat
      • hatMask

        public int hatMask
    • Constructor Detail

      • Hat

        public Hat()
      • Hat

        public Hat​(com.sun.jna.Pointer p)