Class SDL_RendererFlags

  • All Implemented Interfaces:
    JnaEnum

    public final class SDL_RendererFlags
    extends Object
    implements JnaEnum
    Flags used when creating a rendering context
    • Field Detail

      • SDL_RENDERER_SOFTWARE

        public static final int SDL_RENDERER_SOFTWARE
        The renderer is a software fallback
        See Also:
        Constant Field Values
      • SDL_RENDERER_ACCELERATED

        public static final int SDL_RENDERER_ACCELERATED
        The renderer uses hardware acceleration
        See Also:
        Constant Field Values
      • SDL_RENDERER_PRESENTVSYNC

        public static final int SDL_RENDERER_PRESENTVSYNC
        Present is synchronized with the refresh rate
        See Also:
        Constant Field Values
      • SDL_RENDERER_TARGETTEXTURE

        public static final int SDL_RENDERER_TARGETTEXTURE
        The renderer supports rendering to texture
        See Also:
        Constant Field Values
    • Method Detail

      • toString

        public static String toString​(int value)