Class SDL_TextureAccess

  • All Implemented Interfaces:
    JnaEnum

    public final class SDL_TextureAccess
    extends Object
    implements JnaEnum
    The access pattern allowed for a texture.
    • Field Detail

      • SDL_TEXTUREACCESS_STATIC

        public static final int SDL_TEXTUREACCESS_STATIC
        Changes rarely, not lockable
        See Also:
        Constant Field Values
      • SDL_TEXTUREACCESS_STREAMING

        public static final int SDL_TEXTUREACCESS_STREAMING
        Changes frequently, lockable
        See Also:
        Constant Field Values
      • SDL_TEXTUREACCESS_TARGET

        public static final int SDL_TEXTUREACCESS_TARGET
        Texture can be used as a render target
        See Also:
        Constant Field Values