Class SDL_GameControllerButtonBind
- java.lang.Object
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- com.sun.jna.Structure
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- io.github.libsdl4j.api.gamecontroller.SDL_GameControllerButtonBind
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@FieldOrder({"bindType","value"}) public final class SDL_GameControllerButtonBind extends com.sun.jna.Structure
Get the SDL joystick layer binding for this controller button/axis mapping
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
SDL_GameControllerButtonBind.Hat
static class
SDL_GameControllerButtonBind.Value
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Field Summary
Fields Modifier and Type Field Description int
bindType
SDL_GameControllerButtonBind.Value
value
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Constructor Summary
Constructors Constructor Description SDL_GameControllerButtonBind()
SDL_GameControllerButtonBind(com.sun.jna.Pointer p)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
read()
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Methods inherited from class com.sun.jna.Structure
allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFieldOrder, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeField
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Field Detail
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bindType
public int bindType
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value
public SDL_GameControllerButtonBind.Value value
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