Module fastj.library

The FastJ Library in its entirety.

FastJ does not use any external dependencies -- it relies entirely on Java 11's java.desktop module, using java2d to display output.

This game library is split into 5 parts:

  1. tech.fastj.engine -- The package containing the base of the game engine.
  2. tech.fastj.graphics -- Game objects and other graphical content.
  3. tech.fastj.input -- User input via keyboard/mouse.
  4. tech.fastj.math -- FastJ's supplementary mathematics and vector library.
  5. tech.fastj.systems -- Audio, behaviors, and other miscellaneous features of FastJ.

For more information, check out the github repository.