com.thenewmotion.akka.rabbitmq

ConnectionActor

class ConnectionActor extends RabbitMqActor with FSM[State, Data]

Linear Supertypes
FSM[ConnectionActor.State, Data], ActorLogging, Listeners, RabbitMqActor, ShutdownListener, EventListener, Actor, AnyRef, Any
Ordering
  1. Alphabetic
  2. By inheritance
Inherited
  1. ConnectionActor
  2. FSM
  3. ActorLogging
  4. Listeners
  5. RabbitMqActor
  6. ShutdownListener
  7. EventListener
  8. Actor
  9. AnyRef
  10. Any
  1. Hide All
  2. Show all
Learn more about member selection
Visibility
  1. Public
  2. All

Instance Constructors

  1. new ConnectionActor(factory: ConnectionFactory, reconnectionDelay: FiniteDuration, setupConnection: (Connection, ActorRef) ⇒ Any)

Type Members

  1. type ChannelOrConnection = AnyRef { ... /* 2 definitions in type refinement */ }

    Definition Classes
    RabbitMqActor
  2. type Event = akka.actor.FSM.Event[Data]

    Definition Classes
    FSM
  3. type Receive = PartialFunction[Any, Unit]

    Definition Classes
    Actor
  4. type State = akka.actor.FSM.State[ConnectionActor.State, Data]

    Definition Classes
    FSM
  5. type StateFunction = PartialFunction[Event, State]

    Definition Classes
    FSM
  6. type StopEvent = akka.actor.FSM.StopEvent[ConnectionActor.State, Data]

    Definition Classes
    FSM
  7. type Timeout = Option[FiniteDuration]

    Definition Classes
    FSM
  8. final class TransformHelper extends AnyRef

    Definition Classes
    FSM
  9. type TransitionHandler = PartialFunction[(ConnectionActor.State, ConnectionActor.State), Unit]

    Definition Classes
    FSM

Value Members

  1. final def !=(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  2. final def !=(arg0: Any): Boolean

    Definition Classes
    Any
  3. final def ##(): Int

    Definition Classes
    AnyRef → Any
  4. val ->: akka.actor.FSM.->.type

    Definition Classes
    FSM
  5. final def ==(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  6. final def ==(arg0: Any): Boolean

    Definition Classes
    Any
  7. val Event: akka.actor.FSM.Event.type

    Definition Classes
    FSM
  8. val StateTimeout: akka.actor.FSM.StateTimeout.type

    Definition Classes
    FSM
  9. val StopEvent: akka.actor.FSM.StopEvent.type

    Definition Classes
    FSM
  10. def aroundPostRestart(reason: Throwable): Unit

    Attributes
    protected[akka]
    Definition Classes
    Actor
  11. def aroundPostStop(): Unit

    Attributes
    protected[akka]
    Definition Classes
    Actor
  12. def aroundPreRestart(reason: Throwable, message: Option[Any]): Unit

    Attributes
    protected[akka]
    Definition Classes
    Actor
  13. def aroundPreStart(): Unit

    Attributes
    protected[akka]
    Definition Classes
    Actor
  14. def aroundReceive(receive: akka.actor.Actor.Receive, msg: Any): Unit

    Attributes
    protected[akka]
    Definition Classes
    Actor
  15. final def asInstanceOf[T0]: T0

    Definition Classes
    Any
  16. final def cancelTimer(name: String): Unit

    Definition Classes
    FSM
  17. def children: Iterable[ActorRef]

  18. def clone(): AnyRef

    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  19. def closeIfOpen(x: ChannelOrConnection): Unit

    Definition Classes
    RabbitMqActor
  20. implicit val context: ActorContext

    Definition Classes
    Actor
  21. final def eq(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  22. def equals(arg0: Any): Boolean

    Definition Classes
    AnyRef → Any
  23. def finalize(): Unit

    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  24. final def getClass(): Class[_]

    Definition Classes
    AnyRef → Any
  25. def gossip(msg: Any)(implicit sender: ActorRef): Unit

    Attributes
    protected
    Definition Classes
    Listeners
  26. final def goto(nextStateName: ConnectionActor.State): State

    Definition Classes
    FSM
  27. def hashCode(): Int

    Definition Classes
    AnyRef → Any
  28. final def initialize(): Unit

    Definition Classes
    FSM
  29. final def isInstanceOf[T0]: Boolean

    Definition Classes
    Any
  30. final def isTimerActive(name: String): Boolean

    Definition Classes
    FSM
  31. def listenerManagement: akka.actor.Actor.Receive

    Attributes
    protected
    Definition Classes
    Listeners
  32. val listeners: Set[ActorRef]

    Attributes
    protected
    Definition Classes
    Listeners
  33. def log: LoggingAdapter

    Definition Classes
    ActorLogging
  34. def logTermination(reason: Reason): Unit

    Attributes
    protected
    Definition Classes
    FSM
  35. final def ne(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  36. def newChild(props: Props, name: Option[String]): ActorRef

  37. final def nextStateData: Data

    Definition Classes
    FSM
  38. final def notify(): Unit

    Definition Classes
    AnyRef
  39. final def notifyAll(): Unit

    Definition Classes
    AnyRef
  40. final def onTermination(terminationHandler: PartialFunction[StopEvent, Unit]): Unit

    Definition Classes
    FSM
  41. final def onTransition(transitionHandler: TransitionHandler): Unit

    Definition Classes
    FSM
  42. def postRestart(reason: Throwable): Unit

    Definition Classes
    Actor
    Annotations
    @throws( classOf[java.lang.Exception] )
  43. def postStop(): Unit

    Definition Classes
    FSM → Actor
  44. def preRestart(reason: Throwable, message: Option[Any]): Unit

    Definition Classes
    Actor
    Annotations
    @throws( classOf[java.lang.Exception] )
  45. def preStart(): Unit

    Definition Classes
    ConnectionActor → Actor
  46. def receive: Receive

    Definition Classes
    FSM → Actor
  47. def reconnect(broken: Connection): Unit

  48. val reconnectTimer: String

  49. def safe[T](f: ⇒ T): Option[T]

    Definition Classes
    RabbitMqActor
  50. implicit final val self: ActorRef

    Definition Classes
    Actor
  51. final def sender(): ActorRef

    Definition Classes
    Actor
  52. final def setStateTimeout(state: ConnectionActor.State, timeout: Timeout): Unit

    Definition Classes
    FSM
  53. final def setTimer(name: String, msg: Any, timeout: FiniteDuration, repeat: Boolean): Unit

    Definition Classes
    FSM
  54. def setup: akka.actor.FSM.State[ConnectionActor.State, Data]

  55. def shutdownCompleted(cause: ShutdownSignalException): Unit

    Definition Classes
    RabbitMqActor → ShutdownListener
  56. final def startWith(stateName: ConnectionActor.State, stateData: Data, timeout: Timeout): Unit

    Definition Classes
    FSM
  57. final def stateData: Data

    Definition Classes
    FSM
  58. final def stateName: ConnectionActor.State

    Definition Classes
    FSM
  59. final def stay(): State

    Definition Classes
    FSM
  60. final def stop(reason: Reason, stateData: Data): State

    Definition Classes
    FSM
  61. final def stop(reason: Reason): State

    Definition Classes
    FSM
  62. final def stop(): State

    Definition Classes
    FSM
  63. def supervisorStrategy: SupervisorStrategy

    Definition Classes
    Actor
  64. final def synchronized[T0](arg0: ⇒ T0): T0

    Definition Classes
    AnyRef
  65. def toString(): String

    Definition Classes
    AnyRef → Any
  66. implicit final def total2pf(transitionHandler: (ConnectionActor.State, ConnectionActor.State) ⇒ Unit): TransitionHandler

    Definition Classes
    FSM
  67. final def transform(func: StateFunction): TransformHelper

    Definition Classes
    FSM
  68. def unhandled(message: Any): Unit

    Definition Classes
    Actor
  69. final def wait(): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  70. final def wait(arg0: Long, arg1: Int): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  71. final def wait(arg0: Long): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  72. final def when(stateName: ConnectionActor.State, stateTimeout: FiniteDuration)(stateFunction: StateFunction): Unit

    Definition Classes
    FSM
  73. final def whenUnhandled(stateFunction: StateFunction): Unit

    Definition Classes
    FSM

Inherited from FSM[ConnectionActor.State, Data]

Inherited from ActorLogging

Inherited from Listeners

Inherited from RabbitMqActor

Inherited from ShutdownListener

Inherited from EventListener

Inherited from Actor

Inherited from AnyRef

Inherited from Any

Ungrouped