io.ipsq.game2048.facade

GameManager

class GameManager extends Object

Annotations
@RawJSType() @JSName( "GameManager" ) @native()
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Visibility
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Instance Constructors

  1. new GameManager(size: Int, inputManager: KeyboardInputManager, actuator: HTMLActuator, storageManager: LocalStorageManager)

Value Members

  1. final def !=(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  2. final def !=(arg0: Any): Boolean

    Definition Classes
    Any
  3. final def ##(): Int

    Definition Classes
    AnyRef → Any
  4. final def ==(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  5. final def ==(arg0: Any): Boolean

    Definition Classes
    Any
  6. def actuate(): Unit

  7. val actuator: HTMLActuator

  8. def addStartTiles(): Unit

  9. final def asInstanceOf[T0]: T0

    Definition Classes
    Any
  10. def clone(): AnyRef

    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  11. final def eq(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  12. def equals(arg0: Any): Boolean

    Definition Classes
    AnyRef → Any
  13. def finalize(): Unit

    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  14. final def getClass(): Class[_]

    Definition Classes
    AnyRef → Any
  15. val grid: Grid

  16. def hasOwnProperty(v: String): Boolean

    Definition Classes
    Object
  17. def hashCode(): Int

    Definition Classes
    AnyRef → Any
  18. val inputManager: KeyboardInputManager

  19. def isGameTerminated(): Boolean

  20. final def isInstanceOf[T0]: Boolean

    Definition Classes
    Any
  21. def isPrototypeOf(v: Object): Boolean

    Definition Classes
    Object
  22. def keepPlayingDef(): Unit

    Annotations
    @JSName( "keepPlaying" )
  23. val keepPlayingVal: Boolean

    Annotations
    @JSName( "keepPlaying" )
  24. def move(direction: Int): Unit

  25. final def ne(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  26. final def notify(): Unit

    Definition Classes
    AnyRef
  27. final def notifyAll(): Unit

    Definition Classes
    AnyRef
  28. def propertyIsEnumerable(v: String): Boolean

    Definition Classes
    Object
  29. def restart(): Unit

  30. val score: Int

  31. def serialize(): GameManagerSerialized

  32. def setup(): Unit

  33. val size: Int

  34. val startTiles: Int

  35. val storageManager: LocalStorageManager

  36. final def synchronized[T0](arg0: ⇒ T0): T0

    Definition Classes
    AnyRef
  37. def toLocaleString(): String

    Definition Classes
    Object
  38. def toString(): String

    Definition Classes
    AnyRef → Any
  39. def valueOf(): Any

    Definition Classes
    Object
  40. final def wait(): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  41. final def wait(arg0: Long, arg1: Int): Unit

    Definition Classes
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    @throws( ... )
  42. final def wait(arg0: Long): Unit

    Definition Classes
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    @throws( ... )

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