Class

io.ipsq.game2048.facade

KeyboardInputManager

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class KeyboardInputManager extends Object

Annotations
@RawJSType() @JSName( "KeyboardInputManager" ) @native()
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  1. KeyboardInputManager
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Instance Constructors

  1. new KeyboardInputManager()

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Value Members

  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. final def asInstanceOf[T0]: T0

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    Any
  5. def bindButtonPress(selector: String, fn: Function1[Event, Any]): Unit

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  6. def clone(): AnyRef

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    protected[java.lang]
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    @throws( ... )
  7. def emit(event: String, data: Dynamic): Unit

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  8. final def eq(arg0: AnyRef): Boolean

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    AnyRef
  9. def equals(arg0: Any): Boolean

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  10. val eventTouchend: String

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  11. val eventTouchmove: String

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  12. val eventTouchstart: String

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  13. val events: Events

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  14. def finalize(): Unit

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    protected[java.lang]
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    @throws( classOf[java.lang.Throwable] )
  15. final def getClass(): Class[_]

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  16. def hasOwnProperty(v: String): Boolean

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    Object
  17. def hashCode(): Int

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  18. final def isInstanceOf[T0]: Boolean

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  19. def isPrototypeOf(v: Object): Boolean

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    Object
  20. def keepPlaying(event: Event): Unit

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  21. def listen(): Unit

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  22. final def ne(arg0: AnyRef): Boolean

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  23. final def notify(): Unit

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  24. final def notifyAll(): Unit

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  25. def on(event: String, callback: Function1[Dynamic, Any]): Unit

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  26. def propertyIsEnumerable(v: String): Boolean

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    Object
  27. def restart(event: Event): Unit

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  28. final def synchronized[T0](arg0: ⇒ T0): T0

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  29. def toLocaleString(): String

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  30. def toString(): String

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  31. def valueOf(): Any

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  32. final def wait(): Unit

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    @throws( ... )
  33. final def wait(arg0: Long, arg1: Int): Unit

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  34. final def wait(arg0: Long): Unit

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