Module io.netty5.codec.http
Class WebSocketClientProtocolHandler
- java.lang.Object
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- io.netty5.channel.ChannelHandlerAdapter
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- io.netty5.handler.codec.MessageToMessageDecoder<WebSocketFrame>
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- io.netty5.handler.codec.http.websocketx.WebSocketClientProtocolHandler
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- All Implemented Interfaces:
io.netty5.channel.ChannelHandler
public class WebSocketClientProtocolHandler extends io.netty5.handler.codec.MessageToMessageDecoder<WebSocketFrame>
This handler does all the heavy lifting for you to run a websocket client. It takes care of websocket handshaking as well as processing of Ping, Pong frames. Text and Binary data frames are passed to the next handler in the pipeline (implemented by you) for processing. Also the close frame is passed to the next handler as you may want inspect it before close the connection if thehandleCloseFrames
isfalse
, default istrue
. This implementation will establish the websocket connection once the connection to the remote server was complete. To know once a handshake was done you can intercept theChannelHandler.userEventTriggered(ChannelHandlerContext, Object)
and check if the event was of typeWebSocketClientProtocolHandler.ClientHandshakeStateEvent.HANDSHAKE_ISSUED
orWebSocketClientProtocolHandler.ClientHandshakeStateEvent.HANDSHAKE_COMPLETE
.
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
WebSocketClientProtocolHandler.ClientHandshakeStateEvent
Events that are fired to notify about handshake status
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Constructor Summary
Constructors Constructor Description WebSocketClientProtocolHandler(WebSocketClientHandshaker handshaker)
Base constructorWebSocketClientProtocolHandler(WebSocketClientHandshaker handshaker, boolean handleCloseFrames)
Base constructorWebSocketClientProtocolHandler(WebSocketClientHandshaker handshaker, boolean handleCloseFrames, boolean dropPongFrames)
Base constructorWebSocketClientProtocolHandler(WebSocketClientHandshaker handshaker, boolean handleCloseFrames, boolean dropPongFrames, long handshakeTimeoutMillis)
Base constructorWebSocketClientProtocolHandler(WebSocketClientHandshaker handshaker, boolean handleCloseFrames, long handshakeTimeoutMillis)
Base constructorWebSocketClientProtocolHandler(WebSocketClientHandshaker handshaker, long handshakeTimeoutMillis)
Base constructorWebSocketClientProtocolHandler(WebSocketClientProtocolConfig clientConfig)
Base constructorWebSocketClientProtocolHandler(URI webSocketURL, WebSocketVersion version, String subprotocol, boolean allowExtensions, HttpHeaders customHeaders, int maxFramePayloadLength)
Base constructorWebSocketClientProtocolHandler(URI webSocketURL, WebSocketVersion version, String subprotocol, boolean allowExtensions, HttpHeaders customHeaders, int maxFramePayloadLength, boolean handleCloseFrames)
Base constructorWebSocketClientProtocolHandler(URI webSocketURL, WebSocketVersion version, String subprotocol, boolean allowExtensions, HttpHeaders customHeaders, int maxFramePayloadLength, boolean handleCloseFrames, boolean performMasking, boolean allowMaskMismatch)
Base constructorWebSocketClientProtocolHandler(URI webSocketURL, WebSocketVersion version, String subprotocol, boolean allowExtensions, HttpHeaders customHeaders, int maxFramePayloadLength, boolean handleCloseFrames, boolean performMasking, boolean allowMaskMismatch, long handshakeTimeoutMillis)
Base constructorWebSocketClientProtocolHandler(URI webSocketURL, WebSocketVersion version, String subprotocol, boolean allowExtensions, HttpHeaders customHeaders, int maxFramePayloadLength, boolean handleCloseFrames, long handshakeTimeoutMillis)
Base constructorWebSocketClientProtocolHandler(URI webSocketURL, WebSocketVersion version, String subprotocol, boolean allowExtensions, HttpHeaders customHeaders, int maxFramePayloadLength, long handshakeTimeoutMillis)
Base constructor
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description protected WebSocketClientHandshakeException
buildHandshakeException(String message)
Returns aWebSocketHandshakeException
that depends on which client or server pipeline this handler belongs.io.netty5.util.concurrent.Future<Void>
close(io.netty5.channel.ChannelHandlerContext ctx)
protected void
decode(io.netty5.channel.ChannelHandlerContext ctx, WebSocketFrame frame)
void
exceptionCaught(io.netty5.channel.ChannelHandlerContext ctx, Throwable cause)
void
handlerAdded(io.netty5.channel.ChannelHandlerContext ctx)
WebSocketClientHandshaker
handshaker()
Returns the used handshakerio.netty5.util.concurrent.Future<Void>
write(io.netty5.channel.ChannelHandlerContext ctx, Object msg)
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Methods inherited from class io.netty5.handler.codec.MessageToMessageDecoder
acceptInboundMessage, channelRead
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Constructor Detail
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WebSocketClientProtocolHandler
public WebSocketClientProtocolHandler(WebSocketClientProtocolConfig clientConfig)
Base constructor- Parameters:
clientConfig
- Client protocol configuration.
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WebSocketClientProtocolHandler
public WebSocketClientProtocolHandler(URI webSocketURL, WebSocketVersion version, String subprotocol, boolean allowExtensions, HttpHeaders customHeaders, int maxFramePayloadLength, boolean handleCloseFrames, boolean performMasking, boolean allowMaskMismatch)
Base constructor- Parameters:
webSocketURL
- URL for web socket communications. e.g "ws://myhost.com/mypath". Subsequent web socket frames will be sent to this URL.version
- Version of web socket specification to use to connect to the serversubprotocol
- Sub protocol request sent to the server.customHeaders
- Map of custom headers to add to the client requestmaxFramePayloadLength
- Maximum length of a frame's payloadhandleCloseFrames
-true
if close frames should not be forwarded and just close the channelperformMasking
- Whether to mask all written websocket frames. This must be set to true in order to be fully compatible with the websocket specifications. Client applications that communicate with a non-standard server which doesn't require masking might set this to false to achieve a higher performance.allowMaskMismatch
- When set to true, frames which are not masked properly according to the standard will still be accepted.
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WebSocketClientProtocolHandler
public WebSocketClientProtocolHandler(URI webSocketURL, WebSocketVersion version, String subprotocol, boolean allowExtensions, HttpHeaders customHeaders, int maxFramePayloadLength, boolean handleCloseFrames, boolean performMasking, boolean allowMaskMismatch, long handshakeTimeoutMillis)
Base constructor- Parameters:
webSocketURL
- URL for web socket communications. e.g "ws://myhost.com/mypath". Subsequent web socket frames will be sent to this URL.version
- Version of web socket specification to use to connect to the serversubprotocol
- Sub protocol request sent to the server.customHeaders
- Map of custom headers to add to the client requestmaxFramePayloadLength
- Maximum length of a frame's payloadhandleCloseFrames
-true
if close frames should not be forwarded and just close the channelperformMasking
- Whether to mask all written websocket frames. This must be set to true in order to be fully compatible with the websocket specifications. Client applications that communicate with a non-standard server which doesn't require masking might set this to false to achieve a higher performance.allowMaskMismatch
- When set to true, frames which are not masked properly according to the standard will still be accepted.handshakeTimeoutMillis
- Handshake timeout in mills, when handshake timeout, will trigger user eventWebSocketClientProtocolHandler.ClientHandshakeStateEvent.HANDSHAKE_TIMEOUT
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WebSocketClientProtocolHandler
public WebSocketClientProtocolHandler(URI webSocketURL, WebSocketVersion version, String subprotocol, boolean allowExtensions, HttpHeaders customHeaders, int maxFramePayloadLength, boolean handleCloseFrames)
Base constructor- Parameters:
webSocketURL
- URL for web socket communications. e.g "ws://myhost.com/mypath". Subsequent web socket frames will be sent to this URL.version
- Version of web socket specification to use to connect to the serversubprotocol
- Sub protocol request sent to the server.customHeaders
- Map of custom headers to add to the client requestmaxFramePayloadLength
- Maximum length of a frame's payloadhandleCloseFrames
-true
if close frames should not be forwarded and just close the channel
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WebSocketClientProtocolHandler
public WebSocketClientProtocolHandler(URI webSocketURL, WebSocketVersion version, String subprotocol, boolean allowExtensions, HttpHeaders customHeaders, int maxFramePayloadLength, boolean handleCloseFrames, long handshakeTimeoutMillis)
Base constructor- Parameters:
webSocketURL
- URL for web socket communications. e.g "ws://myhost.com/mypath". Subsequent web socket frames will be sent to this URL.version
- Version of web socket specification to use to connect to the serversubprotocol
- Sub protocol request sent to the server.customHeaders
- Map of custom headers to add to the client requestmaxFramePayloadLength
- Maximum length of a frame's payloadhandleCloseFrames
-true
if close frames should not be forwarded and just close the channelhandshakeTimeoutMillis
- Handshake timeout in mills, when handshake timeout, will trigger user eventWebSocketClientProtocolHandler.ClientHandshakeStateEvent.HANDSHAKE_TIMEOUT
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WebSocketClientProtocolHandler
public WebSocketClientProtocolHandler(URI webSocketURL, WebSocketVersion version, String subprotocol, boolean allowExtensions, HttpHeaders customHeaders, int maxFramePayloadLength)
Base constructor- Parameters:
webSocketURL
- URL for web socket communications. e.g "ws://myhost.com/mypath". Subsequent web socket frames will be sent to this URL.version
- Version of web socket specification to use to connect to the serversubprotocol
- Sub protocol request sent to the server.customHeaders
- Map of custom headers to add to the client requestmaxFramePayloadLength
- Maximum length of a frame's payload
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WebSocketClientProtocolHandler
public WebSocketClientProtocolHandler(URI webSocketURL, WebSocketVersion version, String subprotocol, boolean allowExtensions, HttpHeaders customHeaders, int maxFramePayloadLength, long handshakeTimeoutMillis)
Base constructor- Parameters:
webSocketURL
- URL for web socket communications. e.g "ws://myhost.com/mypath". Subsequent web socket frames will be sent to this URL.version
- Version of web socket specification to use to connect to the serversubprotocol
- Sub protocol request sent to the server.customHeaders
- Map of custom headers to add to the client requestmaxFramePayloadLength
- Maximum length of a frame's payloadhandshakeTimeoutMillis
- Handshake timeout in mills, when handshake timeout, will trigger user eventWebSocketClientProtocolHandler.ClientHandshakeStateEvent.HANDSHAKE_TIMEOUT
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WebSocketClientProtocolHandler
public WebSocketClientProtocolHandler(WebSocketClientHandshaker handshaker, boolean handleCloseFrames)
Base constructor- Parameters:
handshaker
- TheWebSocketClientHandshaker
which will be used to issue the handshake once the connection was established to the remote peer.handleCloseFrames
-true
if close frames should not be forwarded and just close the channel
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WebSocketClientProtocolHandler
public WebSocketClientProtocolHandler(WebSocketClientHandshaker handshaker, boolean handleCloseFrames, long handshakeTimeoutMillis)
Base constructor- Parameters:
handshaker
- TheWebSocketClientHandshaker
which will be used to issue the handshake once the connection was established to the remote peer.handleCloseFrames
-true
if close frames should not be forwarded and just close the channelhandshakeTimeoutMillis
- Handshake timeout in mills, when handshake timeout, will trigger user eventWebSocketClientProtocolHandler.ClientHandshakeStateEvent.HANDSHAKE_TIMEOUT
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WebSocketClientProtocolHandler
public WebSocketClientProtocolHandler(WebSocketClientHandshaker handshaker, boolean handleCloseFrames, boolean dropPongFrames)
Base constructor- Parameters:
handshaker
- TheWebSocketClientHandshaker
which will be used to issue the handshake once the connection was established to the remote peer.handleCloseFrames
-true
if close frames should not be forwarded and just close the channeldropPongFrames
-true
if pong frames should not be forwarded
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WebSocketClientProtocolHandler
public WebSocketClientProtocolHandler(WebSocketClientHandshaker handshaker, boolean handleCloseFrames, boolean dropPongFrames, long handshakeTimeoutMillis)
Base constructor- Parameters:
handshaker
- TheWebSocketClientHandshaker
which will be used to issue the handshake once the connection was established to the remote peer.handleCloseFrames
-true
if close frames should not be forwarded and just close the channeldropPongFrames
-true
if pong frames should not be forwardedhandshakeTimeoutMillis
- Handshake timeout in mills, when handshake timeout, will trigger user eventWebSocketClientProtocolHandler.ClientHandshakeStateEvent.HANDSHAKE_TIMEOUT
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WebSocketClientProtocolHandler
public WebSocketClientProtocolHandler(WebSocketClientHandshaker handshaker)
Base constructor- Parameters:
handshaker
- TheWebSocketClientHandshaker
which will be used to issue the handshake once the connection was established to the remote peer.
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WebSocketClientProtocolHandler
public WebSocketClientProtocolHandler(WebSocketClientHandshaker handshaker, long handshakeTimeoutMillis)
Base constructor- Parameters:
handshaker
- TheWebSocketClientHandshaker
which will be used to issue the handshake once the connection was established to the remote peer.handshakeTimeoutMillis
- Handshake timeout in mills, when handshake timeout, will trigger user eventWebSocketClientProtocolHandler.ClientHandshakeStateEvent.HANDSHAKE_TIMEOUT
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Method Detail
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handshaker
public WebSocketClientHandshaker handshaker()
Returns the used handshaker
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decode
protected void decode(io.netty5.channel.ChannelHandlerContext ctx, WebSocketFrame frame) throws Exception
- Throws:
Exception
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buildHandshakeException
protected WebSocketClientHandshakeException buildHandshakeException(String message)
Returns aWebSocketHandshakeException
that depends on which client or server pipeline this handler belongs. Should be overridden in implementation otherwise a default exception is used.
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handlerAdded
public void handlerAdded(io.netty5.channel.ChannelHandlerContext ctx)
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close
public io.netty5.util.concurrent.Future<Void> close(io.netty5.channel.ChannelHandlerContext ctx)
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write
public io.netty5.util.concurrent.Future<Void> write(io.netty5.channel.ChannelHandlerContext ctx, Object msg)
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