Class

io.scalajs.dom.html.canvas.webgl

WebGLBuffer

Related Doc: package webgl

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class WebGLBuffer extends Object

The WebGLBuffer interface is part of the WebGL API and represents an opaque buffer object storing data such as vertices or colors.

Description

The WebGLBuffer object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLBuffer objects, the following methods of the WebGLRenderingContext are useful:

Annotations
@RawJSType() @native() @JSName( "WebGLBuffer" )
Linear Supertypes
Object, Any, AnyRef, Any
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Visibility
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Instance Constructors

  1. new WebGLBuffer()

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Value Members

  1. final def !=(arg0: Any): Boolean

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    AnyRef → Any
  2. final def ##(): Int

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    AnyRef → Any
  3. final def ==(arg0: Any): Boolean

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    AnyRef → Any
  4. final def asInstanceOf[T0]: T0

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  5. def clone(): AnyRef

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    Attributes
    protected[java.lang]
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    AnyRef
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    @throws( ... )
  6. final def eq(arg0: AnyRef): Boolean

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    AnyRef
  7. def equals(arg0: Any): Boolean

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  8. def finalize(): Unit

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    protected[java.lang]
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    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  9. final def getClass(): Class[_]

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  10. def hasOwnProperty(v: String): Boolean

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    Object
  11. def hashCode(): Int

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  12. final def isInstanceOf[T0]: Boolean

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  13. def isPrototypeOf(v: Object): Boolean

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    Object
  14. final def ne(arg0: AnyRef): Boolean

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  15. final def notify(): Unit

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  16. final def notifyAll(): Unit

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  17. def propertyIsEnumerable(v: String): Boolean

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    Object
  18. final def synchronized[T0](arg0: ⇒ T0): T0

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  19. def toLocaleString(): String

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    Object
  20. def toString(): String

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  21. def valueOf(): Any

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    Object
  22. final def wait(): Unit

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    @throws( ... )
  23. final def wait(arg0: Long, arg1: Int): Unit

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    @throws( ... )
  24. final def wait(arg0: Long): Unit

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Inherited from Object

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Inherited from AnyRef

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