A bulletKillType
constant that automatically kills the bullets when they leave the Camera.bounds
rectangle.
A bulletKillType
constant that automatically kills the bullets after they
exceed the bulletDistance
from their original firing position.
A bulletKillType
constant that automatically kills the bullets when their bulletLifespan expires.
A bulletKillType constant that stops the bullets from ever being destroyed automatically.
A bulletKillType
constant that automatically kills the bullets when they leave the Weapon.bounds rectangle.
A bulletKillType
constant that automatically kills the bullets when they leave the Weapon.bounds rectangle
A bulletKillType
constant that automatically kills the bullets when they leave the World.bounds rectangle.
Weapon Singleton