Object/Class

io.scalajs.dom.html.phaser.physics

Arcade

Related Docs: class Arcade | package physics

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object Arcade extends Object

Arcade Singleton

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@native() @JSName( "Phaser.Physics.Arcade" )
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  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. val BOTTOM_TOP: Double

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    A constant used for the sortDirection value.

    A constant used for the sortDirection value. Use this if your game world is narrow but tall and scrolls from the bottom to the top (i.e. Commando or a vertically scrolling shoot-em-up)

  5. val LEFT_RIGHT: Double

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    A constant used for the sortDirection value.

    A constant used for the sortDirection value. Use this if your game world is wide but short and scrolls from the left to the right (i.e. Mario)

  6. val RIGHT_LEFT: Double

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    A constant used for the sortDirection value.

    A constant used for the sortDirection value. Use this if your game world is wide but short and scrolls from the right to the left (i.e. Mario backwards)

  7. val SORT_NONE: Double

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    A constant used for the sortDirection value.

    A constant used for the sortDirection value. Use this if you don't wish to perform any pre-collision sorting at all, or will manually sort your Groups.

  8. val TOP_BOTTOM: Double

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    A constant used for the sortDirection value.

    A constant used for the sortDirection value. Use this if your game world is narrow but tall and scrolls from the top to the bottom (i.e. Dig Dug)

  9. final def asInstanceOf[T0]: T0

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  10. def clone(): AnyRef

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  11. final def eq(arg0: AnyRef): Boolean

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  12. def equals(arg0: Any): Boolean

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  13. def finalize(): Unit

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    @throws( classOf[java.lang.Throwable] )
  14. final def getClass(): Class[_]

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  15. def hasOwnProperty(v: String): Boolean

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  16. def hashCode(): Int

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  17. final def isInstanceOf[T0]: Boolean

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  18. def isPrototypeOf(v: Object): Boolean

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  19. final def ne(arg0: AnyRef): Boolean

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  20. final def notify(): Unit

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  21. final def notifyAll(): Unit

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  22. def propertyIsEnumerable(v: String): Boolean

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  23. final def synchronized[T0](arg0: ⇒ T0): T0

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  24. def toLocaleString(): String

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  25. def toString(): String

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  26. def valueOf(): Any

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  27. final def wait(): Unit

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  28. final def wait(arg0: Long, arg1: Int): Unit

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  29. final def wait(arg0: Long): Unit

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