Package

io.scalajs.dom.html

pixijs

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package pixijs

pixijs package object

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Type Members

  1. type Alpha = Double

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  2. class AutoDetectRendererOptions extends Object

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    Auto-Detect Renderer Options

    Auto-Detect Renderer Options

    Annotations
    @RawJSType() @ScalaJSDefined()
  3. implicit final class BaseTextureEvents extends AnyVal

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    BaseTexture Events

  4. type BlendMode = Int

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  5. class CanvasRendererOptions extends Object

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    Canvas Renderer Options

    Canvas Renderer Options

    Annotations
    @RawJSType() @ScalaJSDefined()
  6. type Color = Int

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  7. type GraphicalShape = |[|[|[Circle, Ellipse], Polygon], Rectangle]

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  8. type LineWidth = Int

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  9. type Padding = Int

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  10. type Resolution = Int

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  11. class TextStyleOptions extends Object

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    A Text Object will create a line or multiple lines of text.

    A Text Object will create a line or multiple lines of text. To split a line you can use '\n' in your text string, or add a wordWrap property set to true and and wordWrapWidth property with a value in the style object.

    Annotations
    @RawJSType() @ScalaJSDefined()
  12. class WebGLRendererOptions extends Object

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    WebGL Renderer Options

    WebGL Renderer Options

    Annotations
    @RawJSType() @ScalaJSDefined()

Value Members

  1. object PIXI extends Object

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    Pixi.js — A 2D JavaScript Renderer

    Pixi.js — A 2D JavaScript Renderer

    The aim of this project is to provide a fast lightweight 2D library that works across all devices. The Pixi renderer allows everyone to enjoy the power of hardware acceleration without prior knowledge of WebGL. Also, it's fast. Really fast.

    If you want to keep up to date with the latest pixi.js news then feel free to follow us on twitter (@doormat23, and @rolnaaba) and we will keep you posted! You can also check back on our site as any breakthroughs will be posted up there too!

    Annotations
    @native() @JSName( "PIXI" )
    Version

    3.0

    See also

    http://pixijs.github.io/docs

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