Object/Class

io.funcqrs.akka

AggregateActor

Related Docs: class AggregateActor | package akka

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object AggregateActor

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Type Members

  1. case class Exists(requester: ActorRef) extends Product with Serializable

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  2. case class StateRequest(requester: ActorRef) extends Product with Serializable

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Value Members

  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. object KillAggregate extends Product with Serializable

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    We don't want the aggregate to be killed if it hasn't fully restored yet, thus we need some non AutoReceivedMessage that can be handled by akka persistence.

  5. final def asInstanceOf[T0]: T0

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  6. def clone(): AnyRef

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  7. final def eq(arg0: AnyRef): Boolean

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  8. def equals(arg0: Any): Boolean

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  9. def finalize(): Unit

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  10. final def getClass(): Class[_]

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  11. def hashCode(): Int

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  12. final def isInstanceOf[T0]: Boolean

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  13. final def ne(arg0: AnyRef): Boolean

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  14. final def notify(): Unit

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  15. final def notifyAll(): Unit

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  16. def props[A <: AggregateLike](id: AggregateActor.props.A.Id, behavior: Behavior[A], parentPath: String): Props

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  17. final def synchronized[T0](arg0: ⇒ T0): T0

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  18. def toString(): String

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  19. final def wait(): Unit

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  20. final def wait(arg0: Long, arg1: Int): Unit

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  21. final def wait(arg0: Long): Unit

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