object
Heterogeneous
Type Members
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type
Behaviour[S, A, B] = (List[Entity[S, A]]) ⇒ (Entity[S, A]) ⇒ StepS[A, B, Entity[S, A]]
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type
HEntity[S, A, B] = User[Entity[S, A], B]
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type
HEntityB[S, A, B] = User[Entity[S, A], Behaviour[S, A, B]]
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type
SI[S, A, B] = StepS[A, S, B]
Value Members
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
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final
def
asInstanceOf[T0]: T0
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def
assignRandom[A, B, C](implicit M: MonadState[[γ]StepS[C, List[PoolItem[B]], γ], Pool[B]]): (List[A]) ⇒ StepS[C, Pool[B], List[User[A, B]]]
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def
clone(): AnyRef
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def
dHPSO[S, A, B](stagThreshold: Int)(implicit arg0: HasPBestStagnation[S]): (List[HEntityB[S, A, B]]) ⇒ (HEntityB[S, A, B]) ⇒ StepS[A, (Pool[Behaviour[S, A, B]], B), HEntityB[S, A, B]]
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def
finalize(): Unit
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def
fkPSO[S, A, B](stagThreshold: Int, tournSize: Int)(implicit arg0: HasPBestStagnation[S]): (List[HEntityB[S, A, B]]) ⇒ (HEntityB[S, A, B]) ⇒ StepS[A, (Pool[Behaviour[S, A, B]], B), HEntityB[S, A, B]]
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def
genericHPSO[S, A, B](schedule: (HEntityB[S, A, B]) ⇒ Boolean, selector: (List[HEntityB[S, A, B]]) ⇒ (HEntityB[S, A, B]) ⇒ StepS[A, Pool[Behaviour[S, A, B]], HEntityB[S, A, B]], updater: (HEntityB[S, A, B]) ⇒ (HEntityB[S, A, B]) ⇒ StepS[A, Pool[Behaviour[S, A, B]], Pool[Behaviour[S, A, B]]]): (List[HEntityB[S, A, B]]) ⇒ (HEntityB[S, A, B]) ⇒ StepS[A, (Pool[Behaviour[S, A, B]], B), HEntityB[S, A, B]]
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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def
incrementOne[S, A, B](implicit M: MonadState[[γ]StepS[A, List[PoolItem[(List[Entity[S, A]]) ⇒ (Entity[S, A]) ⇒ StepS[A, B, Entity[S, A]]]], γ], Pool[Behaviour[S, A, B]]]): (HEntityB[S, A, B]) ⇒ (HEntityB[S, A, B]) ⇒ StepS[A, Pool[Behaviour[S, A, B]], Pool[Behaviour[S, A, B]]]
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final
def
isInstanceOf[T0]: Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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def
nullPoolUpdate[S, A, B]: (HEntityB[S, A, B]) ⇒ (HEntityB[S, A, B]) ⇒ StepS[A, Pool[Behaviour[S, A, B]], Pool[Behaviour[S, A, B]]]
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def
pbestStagnated[S, A, B](threshold: Int)(implicit S: HasPBestStagnation[S]): (HEntity[S, A, B]) ⇒ Boolean
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def
poolSelectRandom[A, B, C]: (List[User[A, B]]) ⇒ (User[A, B]) ⇒ StepS[C, Pool[B], User[A, B]]
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def
poolSelectTournament[A, B, C](k: Int): (List[User[A, B]]) ⇒ (User[A, B]) ⇒ StepS[C, Pool[B], User[A, B]]
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def
resetStagnation[S, A, B](implicit S: HasPBestStagnation[S]): (HEntity[S, A, B]) ⇒ HEntity[S, A, B]
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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def
updateStagnation[S, A](p: Entity[S, A])(implicit M: HasMemory[S, A], S: HasPBestStagnation[S]): Step[A, Entity[S, A]]
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def
useBehaviour[S, A, B]: (List[HEntityB[S, A, B]]) ⇒ (HEntityB[S, A, B]) ⇒ StepS[A, B, HEntityB[S, A, B]]
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit