Package org.tensorflow.framework
Interface GPUOptions.Experimental.VirtualDevicesOrBuilder
- All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder,com.google.protobuf.MessageOrBuilder
- All Known Implementing Classes:
GPUOptions.Experimental.VirtualDevices,GPUOptions.Experimental.VirtualDevices.Builder
- Enclosing class:
GPUOptions.Experimental
public static interface GPUOptions.Experimental.VirtualDevicesOrBuilder
extends com.google.protobuf.MessageOrBuilder
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Method Summary
Modifier and TypeMethodDescriptionintgetDeviceOrdinal(int index) Virtual Device ordinal number determines the device ID of the device.intVirtual Device ordinal number determines the device ID of the device.Virtual Device ordinal number determines the device ID of the device.floatgetMemoryLimitMb(int index) Per "virtual" device memory limit, in MB.intPer "virtual" device memory limit, in MB.Per "virtual" device memory limit, in MB.intgetPriority(int index) Priority values to use with the virtual devices.intPriority values to use with the virtual devices.Priority values to use with the virtual devices.Methods inherited from interface com.google.protobuf.MessageLiteOrBuilder
isInitializedMethods inherited from interface com.google.protobuf.MessageOrBuilder
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
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Method Details
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getMemoryLimitMbList
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty and `num_virtual_devices_per_gpu` is not set, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;- Returns:
- A list containing the memoryLimitMb.
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getMemoryLimitMbCount
int getMemoryLimitMbCount()Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty and `num_virtual_devices_per_gpu` is not set, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;- Returns:
- The count of memoryLimitMb.
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getMemoryLimitMb
float getMemoryLimitMb(int index) Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty and `num_virtual_devices_per_gpu` is not set, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;- Parameters:
index- The index of the element to return.- Returns:
- The memoryLimitMb at the given index.
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getPriorityList
Priority values to use with the virtual devices. Use the cuda function cudaDeviceGetStreamPriorityRange to query for valid range of values for priority. On a P4000 GPU with cuda 10.1, the priority range reported was 0 for least priority and -1 for greatest priority. If this field is not specified, then the virtual devices will be created with the default. If this field has values set, then the size of this must match with the above memory_limit_mb.
repeated int32 priority = 2;- Returns:
- A list containing the priority.
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getPriorityCount
int getPriorityCount()Priority values to use with the virtual devices. Use the cuda function cudaDeviceGetStreamPriorityRange to query for valid range of values for priority. On a P4000 GPU with cuda 10.1, the priority range reported was 0 for least priority and -1 for greatest priority. If this field is not specified, then the virtual devices will be created with the default. If this field has values set, then the size of this must match with the above memory_limit_mb.
repeated int32 priority = 2;- Returns:
- The count of priority.
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getPriority
int getPriority(int index) Priority values to use with the virtual devices. Use the cuda function cudaDeviceGetStreamPriorityRange to query for valid range of values for priority. On a P4000 GPU with cuda 10.1, the priority range reported was 0 for least priority and -1 for greatest priority. If this field is not specified, then the virtual devices will be created with the default. If this field has values set, then the size of this must match with the above memory_limit_mb.
repeated int32 priority = 2;- Parameters:
index- The index of the element to return.- Returns:
- The priority at the given index.
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getDeviceOrdinalList
Virtual Device ordinal number determines the device ID of the device. A Virtual device with a lower ordinal number always receives the a smaller device id. The phyiscal device id and location in the virtual device list is used to break ties.
repeated int32 device_ordinal = 3;- Returns:
- A list containing the deviceOrdinal.
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getDeviceOrdinalCount
int getDeviceOrdinalCount()Virtual Device ordinal number determines the device ID of the device. A Virtual device with a lower ordinal number always receives the a smaller device id. The phyiscal device id and location in the virtual device list is used to break ties.
repeated int32 device_ordinal = 3;- Returns:
- The count of deviceOrdinal.
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getDeviceOrdinal
int getDeviceOrdinal(int index) Virtual Device ordinal number determines the device ID of the device. A Virtual device with a lower ordinal number always receives the a smaller device id. The phyiscal device id and location in the virtual device list is used to break ties.
repeated int32 device_ordinal = 3;- Parameters:
index- The index of the element to return.- Returns:
- The deviceOrdinal at the given index.
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