See: Description
Interface | Description |
---|---|
GraphicsNodeRable |
This interface allows
GraphicsNode to be seen as
RenderableImages , which can be used for operations such as
filtering, masking or compositing. |
GraphicsNodeRableFactory |
This interface lets
GraphicsNode create instances of
GraphicsNodeRable appropriate for the filter module
implementation. |
Mask |
Implements a masking operation.
|
Class | Description |
---|---|
BackgroundRable8Bit |
This implementation of RenderableImage will render its input
GraphicsNode into a BufferedImage upon invokation of one of its
createRendering methods.
|
ConcreteGraphicsNodeRableFactory |
This interface lets
GraphicsNode create instances of
GraphicsNodeRable appropriate for the filter module
implementation. |
GraphicsNodeRable8Bit |
This implementation of RenderableImage will render its input
GraphicsNode into a BufferedImage upon invokation of one of its
createRendering methods.
|
GraphicsNodeRed8Bit |
This implementation of RenderableImage will render its input
GraphicsNode on demand for tiles.
|
MaskRable8Bit |
MaskRable implementation
|
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