Value Members
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
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implicit
def
StateMemberFirst[R <: Effects, A]: Aux[[β]StateT[Eval, A, β], |:[[β]StateT[Eval, A, β], R], R]
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implicit
def
StateMemberSuccessor[O[_], R <: Effects, U <: Effects, A](implicit m: Aux[[β]StateT[Eval, A, β], R, U]): Aux[[β]StateT[Eval, A, β], |:[O, R], |:[O, U]]
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implicit
def
TaggedStateMemberFirst[R <: Effects, Tg, A]: Aux[[X]AnyRef { ... /* 2 definitions in type refinement */ }, |:[[X]AnyRef { ... /* 2 definitions in type refinement */ }, R], R]
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implicit
def
TaggedStateMemberSuccessor[O[_], R <: Effects, U <: Effects, Tg, A](implicit m: Aux[[X]AnyRef { ... /* 2 definitions in type refinement */ }, R, U]): Aux[[X]AnyRef { ... /* 2 definitions in type refinement */ }, |:[O, R], |:[O, U]]
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implicit
def
TaggedStateMemberZero[Tg, A]: Aux[[X]AnyRef { ... /* 2 definitions in type refinement */ }, |:[[X]AnyRef { ... /* 2 definitions in type refinement */ }, NoEffect], NoEffect]
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final
def
asInstanceOf[T0]: T0
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def
clone(): AnyRef
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def
eval[R <: Effects, U <: Effects, S, A](initial: S)(w: Eff[R, A])(implicit m: Aux[[β]StateT[Eval, S, β], R, U]): Eff[U, A]
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def
evalTagged[R <: Effects, U <: Effects, T, S, A](initial: S)(w: Eff[R, A])(implicit m: Aux[[X]AnyRef { ... /* 2 definitions in type refinement */ }, R, U]): Eff[U, A]
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def
evalTaggedZero[R <: Effects, U <: Effects, T, S, A](w: Eff[R, A])(implicit arg0: Monoid[S], m: Aux[[X]AnyRef { ... /* 2 definitions in type refinement */ }, R, U]): Eff[U, A]
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def
evalZero[R <: Effects, U <: Effects, S, A](w: Eff[R, A])(implicit arg0: Monoid[S], m: Aux[[β]StateT[Eval, S, β], R, U]): Eff[U, A]
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def
exec[R <: Effects, U <: Effects, S, A](initial: S)(w: Eff[R, A])(implicit m: Aux[[β]StateT[Eval, S, β], R, U]): Eff[U, S]
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def
execTagged[R <: Effects, U <: Effects, T, S, A](initial: S)(w: Eff[R, A])(implicit m: Aux[[X]AnyRef { ... /* 2 definitions in type refinement */ }, R, U]): Eff[U, S]
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def
execTaggedZero[R <: Effects, U <: Effects, T, S, A](w: Eff[R, A])(implicit arg0: Monoid[S], m: Aux[[X]AnyRef { ... /* 2 definitions in type refinement */ }, R, U]): Eff[U, S]
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def
execZero[R <: Effects, U <: Effects, S, A](w: Eff[R, A])(implicit arg0: Monoid[S], m: Aux[[β]StateT[Eval, S, β], R, U]): Eff[U, S]
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def
finalize(): Unit
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def
get[R, S](implicit member: Member[[β]StateT[Eval, S, β], R]): Eff[R, S]
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final
def
getClass(): Class[_]
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def
getTagged[R, T, S](implicit member: Member[[X]AnyRef { ... /* 2 definitions in type refinement */ }, R]): Eff[R, S]
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def
gets[R, S, T](f: (S) ⇒ T)(implicit member: Member[[β]StateT[Eval, S, β], R]): Eff[R, T]
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def
getsTagged[R, U, S, T](f: (S) ⇒ T)(implicit member: Member[[X]AnyRef { ... /* 2 definitions in type refinement */ }, R]): Eff[R, T]
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def
hashCode(): Int
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final
def
isInstanceOf[T0]: Boolean
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def
modify[R, S](f: (S) ⇒ S)(implicit member: Member[[β]StateT[Eval, S, β], R]): Eff[R, Unit]
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def
modifyTagged[R, U, T, S](f: (S) ⇒ S)(implicit member: Member[[X]AnyRef { ... /* 2 definitions in type refinement */ }, R]): Eff[R, Unit]
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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def
put[R, S](s: S)(implicit member: Member[[β]StateT[Eval, S, β], R]): Eff[R, Unit]
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def
putTagged[R, T, S](s: S)(implicit member: Member[[X]AnyRef { ... /* 2 definitions in type refinement */ }, R]): Eff[R, Unit]
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def
runState[R <: Effects, U <: Effects, S1, A](initial: S1)(w: Eff[R, A])(implicit m: Aux[[β]StateT[Eval, S1, β], R, U]): Eff[U, (A, S1)]
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def
runStateZero[R <: Effects, U <: Effects, S, A](w: Eff[R, A])(implicit arg0: Monoid[S], m: Aux[[β]StateT[Eval, S, β], R, U]): Eff[U, (A, S)]
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def
runTaggedState[R <: Effects, U <: Effects, T, S1, A](initial: S1)(w: Eff[R, A])(implicit m: Aux[[X]AnyRef { ... /* 2 definitions in type refinement */ }, R, U]): Eff[U, (A, S1)]
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def
runTaggedStateZero[R <: Effects, U <: Effects, T, S, A](w: Eff[R, A])(implicit arg0: Monoid[S], m: Aux[[X]AnyRef { ... /* 2 definitions in type refinement */ }, R, U]): Eff[U, (A, S)]
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
Effect for passing state along computations
Several state effects can be used in the same stack if they are tagged
Internally backed up by cats.data.State