All Classes and Interfaces

Class
Description
A convenience base implementation of Connection.
Partial implementation of EndPoint that uses FillInterest and WriteFlusher.
Abstract implementation of RetainableByteBuffer with reference counting.
 
Client-side interface used by ServiceLoader.
Server-side interface used by ServiceLoader.
A RetainableByteBuffer pool where RetainableByteBuffers are held in Pools that are held in array elements.
A variant of the ArrayByteBufferPool that uses buckets of buffers that increase in size by a power of 2 (e.g.
A variant of ArrayByteBufferPool that tracks buffer acquires/releases, useful to identify buffer leaks.
A Content.Source that is also a Content.Sink.
A Content.Sink backed by another Content.Sink.
ByteArrayEndPoint.
Accumulates data into a list of ByteBuffers which can then be combined into a single buffer or written to an OutputStream.
Aggregates data into a single ByteBuffer of a specified maximum size.
This class can be used to accumulate pairs of ByteBuffer and Callback, and eventually copy these into a single ByteBuffer or byte array and succeed the callbacks.
A Content.Source backed by one or more ByteBuffers.
Present a ByteBuffer as an InputStream.
Simple wrapper of a ByteBuffer as an OutputStream.
This class implements an output stream in which the data is written into a list of ByteBuffer, the buffer list automatically grows as data is written to it, the buffers are taken from the supplied ByteBufferPool or freshly allocated if one is not supplied.
A pool for RetainableByteBuffer instances.
Accumulates a sequence of RetainableByteBuffer that are typically created during the generation of protocol bytes.
A ByteBufferPool that does not pool its RetainableByteBuffers.
A ByteBufferPool with an additional no-args ByteBufferPool.Sized.acquire() method to obtain a buffer of a preconfigured specific size and type.
A wrapper for ByteBufferPool instances.
An accumulator of Content.Chunks used to facilitate minimal copy aggregation of multiple chunks.
A Content.Source backed by one or more Content.Chunks.
Factory for client-side Connection instances.
Wraps another ClientConnectionFactory.
A holder for a list of protocol strings identifiers (for example ["h2", "h2-17", "h2-16"]) and a ClientConnectionFactory that creates connections that speak an application protocol such as HTTP.
The client-side component that connects to server sockets.
Deprecated, for removal: This API element is subject to removal in a future version.
replaced by Transport
Deprecated, for removal: This API element is subject to removal in a future version.
replaced by Transport
A Connection is associated to an EndPoint so that I/O events happening on the EndPoint can be processed by the Connection.
A Listener for connection events.
Connection implementations implement this interface when they can upgrade from the protocol they speak (for example HTTP/1.1) to a different protocol (e.g.
Connection implementations implement this interface when they can be upgraded to the protocol they speak (e.g.
A Connection.Listener that tracks connection statistics.
 
Namespace class that contains the definitions of a content source, a content sink and a content chunk.
A chunk of content indicating whether it is the last chunk.
Implementations of this interface may process Content.Chunks being copied by the Content.copy(Source, Sink, Processor, Callback) method, so that Content.Chunks of unknown types can be copied.
A content sink that writes the content to its implementation (a socket, a file, etc.).
A source of content that can be read with a read/demand model.
An OutputStream backed by a Content.Sink.
A utility class to convert content from a Content.Source to an instance available via a CompletableFuture.
An InputStream that is backed by a Content.Source.
This abstract Content.Source wraps another Content.Source and implementers need only to implement the ContentSourceTransformer.transform(Content.Chunk) method, which is used to transform Content.Chunk read from the wrapped source.
An abstract implementation of a timeout.
An implementation of a timeout that manages many expirable entities whose timeouts are mostly cancelled or re-scheduled.
An entity that may expire.
An EndPoint implementation based on DatagramChannel.
EndPoint is the abstraction for I/O communication using bytes.
A communication conduit between two peers.
Interface representing bundle of SSLSession associated data.
Marks an EndPoint that wraps another EndPoint.
A Jetty specialization of EOFException.
A Utility class to help implement EndPoint.fillInterested(Callback) by keeping state and calling the context and callback objects.
An Abstract implementation of an Idle Timeout.
 
 
A Content.Source that is backed by an InputStream.
Common IO operations for Resource content.
ManagedSelector wraps a Selector simplifying non-blocking operations on channels.
A ManagedSelector.Selectable is an EndPoint that wish to be notified of non-blocking events by the ManagedSelector.
A selector update to be done when the selector has been woken.
Memory-based implementation of EndPoint.Pipe.
 
 
A listener for raw network traffic within Jetty.
A specialized version of SocketChannelEndPoint that supports NetworkTrafficListeners.
A Content.Source that provides content asynchronously through an OutputStream.
A Content.Source that provides the file content of the passed Path.
A Quiet Exception.
 
 
A reference counted resource, for example one that is borrowed from a pool, that may be retained an additional number of times, and released a correspondent number of times, over its lifecycle.
A reference count implementation for a Retainable resource.
A wrapper of Retainable instances.
A pooled ByteBuffer which maintains a reference count that is incremented with Retainable.retain() and decremented with Retainable.release().
A wrapper for RetainableByteBuffer instances
Subclass of RuntimeException used to signal that there was an IOException thrown by underlying Writer
A partial EndPoint implementation based on SelectableChannel.
SelectorManager manages a number of ManagedSelectors that simplify the non-blocking primitives provided by the JVM via the java.nio package.
A listener for accept events.
 
An EndPoint implementation based on SocketChannel.
A ClientConnectionFactory that creates client-side SslConnection instances.
A factory for SSLEngine objects.
A Connection that acts as an interceptor between an EndPoint providing SSL encrypted data and another consumer of an EndPoint (typically an Connection like HttpConnection) that wants unencrypted data.
Implementations of this interface are notified of TLS handshake events.
The event object carrying information about TLS handshake events.
The low-level transport used by clients.
Abstract implementation of Transport based on IP.
Abstract implementation of Transport based on sockets.
The TCP/IP Transport.
The stream Unix-Domain socket Transport.
The UDP/IP Transport.
The datagram Unix-Domain socket Transport.
Abstract implementation of Transport based on Unix-Domain sockets.
A wrapper for Transport instances to allow layering of Transports.
A Utility class to help implement EndPoint.write(Callback, ByteBuffer...) by calling EndPoint.flush(ByteBuffer...) until all content is written.
Deprecated, for removal: This API element is subject to removal in a future version.
functionality removed, no replacement
Wrap a Writer as an OutputStream.
An alternate to OutputStreamWriter that supports several optimized implementation for well known Charsets, specifically StandardCharsets.UTF_8 and StandardCharsets.ISO_8859_1.