Uses of Class
org.eolang.opeo.decompilation.DecompilerState
Packages that use DecompilerState
Package
Description
This package contains all the opcode instruction handlers.
-
Uses of DecompilerState in org.eolang.opeo.decompilation.agents
Methods in org.eolang.opeo.decompilation.agents with parameters of type DecompilerStateModifier and TypeMethodDescriptionbooleanAddAgent.appropriate(DecompilerState state) booleanAllAgents.appropriate(DecompilerState state) booleanBipushAgent.appropriate(DecompilerState state) booleanCastAgent.appropriate(DecompilerState state) booleanCheckCastAgent.appropriate(DecompilerState state) booleanConstAgent.appropriate(DecompilerState state) booleanDecompilationAgent.appropriate(DecompilerState state) Check if the agent is suitable for the current state.booleanDummyAgent.appropriate(DecompilerState always) booleanDupAgent.appropriate(DecompilerState state) booleanGetFieldAgent.appropriate(DecompilerState state) booleanGetStaticAgent.appropriate(DecompilerState state) booleanIfAgent.appropriate(DecompilerState state) booleanInvokedynamicAgent.appropriate(DecompilerState state) booleanInvokeinterfaceAgent.appropriate(DecompilerState state) booleanInvokespecialAgent.appropriate(DecompilerState state) booleanInvokestaticAgent.appropriate(DecompilerState state) booleanInvokevirtualAgent.appropriate(DecompilerState state) booleanLabelAgent.appropriate(DecompilerState state) booleanLdcAgent.appropriate(DecompilerState state) booleanLoadAgent.appropriate(DecompilerState state) booleanMulAgent.appropriate(DecompilerState state) booleanNewAgent.appropriate(DecompilerState state) booleanNewArrayAgent.appropriate(DecompilerState state) booleanOpcodesAgent.appropriate(DecompilerState state) booleanPopAgent.appropriate(DecompilerState state) booleanPutFieldAgent.appropriate(DecompilerState state) booleanReturnAgent.appropriate(DecompilerState state) booleanStoreAgent.appropriate(DecompilerState state) booleanStoreToArrayAgent.appropriate(DecompilerState state) booleanSubAgent.appropriate(DecompilerState state) booleanTracedAgent.appropriate(DecompilerState state) voidAddAgent.handle(DecompilerState state) voidAllAgents.handle(DecompilerState state) voidBipushAgent.handle(DecompilerState state) voidCastAgent.handle(DecompilerState state) voidCheckCastAgent.handle(DecompilerState state) voidConstAgent.handle(DecompilerState state) voidDecompilationAgent.handle(DecompilerState state) Handle the current state.voidDummyAgent.handle(DecompilerState ignore) voidDupAgent.handle(DecompilerState state) voidGetFieldAgent.handle(DecompilerState state) voidGetStaticAgent.handle(DecompilerState state) voidIfAgent.handle(DecompilerState state) voidInvokedynamicAgent.handle(DecompilerState state) voidInvokeinterfaceAgent.handle(DecompilerState state) voidInvokespecialAgent.handle(DecompilerState state) Handle invokespecial instruction.voidInvokestaticAgent.handle(DecompilerState state) voidInvokevirtualAgent.handle(DecompilerState state) voidLabelAgent.handle(DecompilerState state) voidLdcAgent.handle(DecompilerState state) voidLoadAgent.handle(DecompilerState state) voidMulAgent.handle(DecompilerState state) voidNewAgent.handle(DecompilerState state) voidNewArrayAgent.handle(DecompilerState state) voidOpcodesAgent.handle(DecompilerState state) voidPopAgent.handle(DecompilerState state) voidPutFieldAgent.handle(DecompilerState state) voidReturnAgent.handle(DecompilerState state) voidStoreAgent.handle(DecompilerState state) voidStoreToArrayAgent.handle(DecompilerState state) voidSubAgent.handle(DecompilerState state) voidTracedAgent.handle(DecompilerState state)