Package org.glassfish.pfl.basic.fsm
package org.glassfish.pfl.basic.fsm
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ClassDescriptionAn Action may be associated with a transition between to states.An FSM is used to represent an instance of a finite state machine which has a transition function represented by an instance of StateEngine.This is the main class that represents an instance of a state machine using a state engine.This interface must be implemented by any class that is used as an input to a FSM.This is the main class that represents an instance of a state machine using a state engine.Base class for all states in a StateEngine.Kind of state.Encodes the state transition function for a finite state machine.This represents an action, guard, and next state for a transition.