Class SpriteManager

java.lang.Object
org.graphstream.ui.spriteManager.SpriteManager
All Implemented Interfaces:
Iterable<Sprite>, AttributeSink

public class SpriteManager
extends Object
implements Iterable<Sprite>, AttributeSink
Set of sprites associated with a graph.

The sprite manager acts as a set of sprite elements that are associated with a graph. There can be only one sprite manager per graph. The sprite manager only role is to allow to create, destroy and enumerate sprites of a graph.

See the Sprite class for an explanation of what are sprites and how to use them.

In case you need to refine the Sprite class, you can change the SpriteFactory of this manager so that it creates specific instances of sprites instead of the default ones. This is mostly useful when all sprites will pertain to the same subclass. If you need to create several sprites of distinct subclasses, you can use the addSprite(String, Class) and addSprite(String, Class, Values) methods.

  • Constructor Details

    • SpriteManager

      public SpriteManager​(Graph graph) throws InvalidSpriteIDException
      Create a new manager for sprite and bind it to the given graph. If the graph already contains attributes describing sprites, the manager is automatically filled with the existing sprites.
      Parameters:
      graph - The graph to associate with this manager;
      Throws:
      InvalidSpriteIDException
  • Method Details

    • getSpriteCount

      public int getSpriteCount()
      Number of sprites in the manager.
      Returns:
      The sprite count.
    • hasSprite

      public boolean hasSprite​(String identifier)
      True if the manager contains a sprite corresponding to the given identifier.
      Parameters:
      identifier - The sprite identifier to search for.
    • getSprite

      public Sprite getSprite​(String identifier)
      Sprite corresponding to the given identifier or null if no sprite is associated with the given identifier.
      Parameters:
      identifier - The sprite identifier.
    • sprites

      public Iterable<? extends Sprite> sprites()
      Iterable set of sprites in no particular order.
      Returns:
      The set of sprites.
    • spriteIterator

      public Iterator<? extends Sprite> spriteIterator()
      Iterator on the set of sprites.
      Returns:
      An iterator on sprites.
    • iterator

      public Iterator<Sprite> iterator()
      Iterator on the set of sprites.
      Specified by:
      iterator in interface Iterable<Sprite>
      Returns:
      An iterator on sprites.
    • getSpriteFactory

      public SpriteFactory getSpriteFactory()
      The current sprite factory.
      Returns:
      A Sprite factory.
    • detach

      public void detach()
      Detach this manager from its graph. This manager will no more be usable to create or remove sprites. However sprites not yet removed are still present as attributes in the graph and binding another sprite manager to this graph will retrieve all sprites.
    • setSpriteFactory

      public void setSpriteFactory​(SpriteFactory factory)
      Specify the sprite factory to use. This allows to use specific sprite classes (descendants of Sprite).
      Parameters:
      factory - The new factory to use.
    • resetSpriteFactory

      public void resetSpriteFactory()
      Reset the sprite factory to defaults.
    • addSprite

      public Sprite addSprite​(String identifier) throws InvalidSpriteIDException
      Add a sprite with the given identifier. If the sprite already exists, nothing is done. The sprite identifier cannot actually contain dots. This character use is reserved by the sprite mechanism.
      Parameters:
      identifier - The identifier of the new sprite to add.
      Returns:
      The created sprite.
      Throws:
      InvalidSpriteIDException - If the given identifier contains a dot.
    • addSprite

      public <T extends Sprite> T addSprite​(String identifier, Class<T> spriteClass)
      Add a sprite of a given subclass of Sprite with the given identifier. If the sprite already exists, nothing is done. This method allows to add a sprite of a chosen subclass of Sprite, without using a SpriteFactory. Most often you use a sprite factory when all sprites will pertain to the same subclass. If some sprites pertain to distinct subclasses, you can use this method.
      Parameters:
      identifier - The identifier of the new sprite to add.
      spriteClass - The class of the new sprite to add.
      Returns:
      The created sprite.
    • addSprite

      public <T extends Sprite> T addSprite​(String identifier, Class<T> spriteClass, Values position)
      Same as addSprite(String, Class) but also allows to specify an initial position.
      Parameters:
      identifier - The identifier of the new sprite to add.
      spriteClass - The class of the new sprite to add.
      position - The sprite position, or null for position (0, 0, 0).
      Returns:
      The created sprite.
    • removeSprite

      public void removeSprite​(String identifier)
      Remove a sprite knowing its identifier. If no such sprite exists, this fails silently.
      Parameters:
      identifier - The identifier of the sprite to remove.
    • graphAttributeAdded

      public void graphAttributeAdded​(String graphId, long time, String attribute, Object value)
      Description copied from interface: AttributeSink
      A graph attribute was added.
      Specified by:
      graphAttributeAdded in interface AttributeSink
      Parameters:
      graphId - Identifier of the graph where the attribute changed.
      attribute - The attribute name.
      value - The attribute new value.
    • graphAttributeChanged

      public void graphAttributeChanged​(String graphId, long time, String attribute, Object oldValue, Object newValue)
      Description copied from interface: AttributeSink
      A graph attribute was changed.
      Specified by:
      graphAttributeChanged in interface AttributeSink
      Parameters:
      graphId - Identifier of the graph where the attribute changed.
      attribute - The attribute name.
      oldValue - The attribute old value.
      newValue - The attribute new value.
    • graphAttributeRemoved

      public void graphAttributeRemoved​(String graphId, long time, String attribute)
      Description copied from interface: AttributeSink
      A graph attribute was removed.
      Specified by:
      graphAttributeRemoved in interface AttributeSink
      Parameters:
      graphId - Identifier of the graph where the attribute was removed.
      attribute - The removed attribute name.
    • edgeAttributeAdded

      public void edgeAttributeAdded​(String graphId, long time, String edgeId, String attribute, Object value)
      Description copied from interface: AttributeSink
      A edge attribute was added.
      Specified by:
      edgeAttributeAdded in interface AttributeSink
      Parameters:
      graphId - Identifier of the graph where the change occurred.
      edgeId - Identifier of the edge whose attribute changed.
      attribute - The attribute name.
      value - The attribute new value.
    • edgeAttributeChanged

      public void edgeAttributeChanged​(String graphId, long time, String edgeId, String attribute, Object oldValue, Object newValue)
      Description copied from interface: AttributeSink
      A edge attribute was changed.
      Specified by:
      edgeAttributeChanged in interface AttributeSink
      Parameters:
      graphId - Identifier of the graph where the change occurred.
      edgeId - Identifier of the edge whose attribute changed.
      attribute - The attribute name.
      oldValue - The attribute old value.
      newValue - The attribute new value.
    • edgeAttributeRemoved

      public void edgeAttributeRemoved​(String graphId, long time, String edgeId, String attribute)
      Description copied from interface: AttributeSink
      A edge attribute was removed.
      Specified by:
      edgeAttributeRemoved in interface AttributeSink
      Parameters:
      graphId - Identifier of the graph where the attribute was removed.
      edgeId - Identifier of the edge whose attribute was removed.
      attribute - The removed attribute name.
    • nodeAttributeAdded

      public void nodeAttributeAdded​(String graphId, long time, String nodeId, String attribute, Object value)
      Description copied from interface: AttributeSink
      A node attribute was added.
      Specified by:
      nodeAttributeAdded in interface AttributeSink
      Parameters:
      graphId - Identifier of the graph where the change occurred.
      nodeId - Identifier of the node whose attribute changed.
      attribute - The attribute name.
      value - The attribute new value.
    • nodeAttributeChanged

      public void nodeAttributeChanged​(String graphId, long time, String nodeId, String attribute, Object oldValue, Object newValue)
      Description copied from interface: AttributeSink
      A node attribute was changed.
      Specified by:
      nodeAttributeChanged in interface AttributeSink
      Parameters:
      graphId - Identifier of the graph where the change occurred.
      nodeId - Identifier of the node whose attribute changed.
      attribute - The attribute name.
      oldValue - The attribute old value.
      newValue - The attribute new value.
    • nodeAttributeRemoved

      public void nodeAttributeRemoved​(String graphId, long time, String nodeId, String attribute)
      Description copied from interface: AttributeSink
      A node attribute was removed.
      Specified by:
      nodeAttributeRemoved in interface AttributeSink
      Parameters:
      graphId - Identifier of the graph where the attribute was removed.
      nodeId - Identifier of the node whose attribute was removed.
      attribute - The removed attribute name.