class
SeqRule[S, +A, +X] extends AnyRef
Instance Constructors
-
new
SeqRule(rule: Rule[S, S, A, X])
Value Members
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final
def
!=(arg0: AnyRef): Boolean
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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def
*: Rule[S, S, List[A], X]
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def
*/[X2 >: X](sep: ⇒ Rule[S, S, Any, X2]): Rule[S, S, List[A], X2]
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def
*~-[Out, X2 >: X](end: ⇒ Rule[S, Out, Any, X2]): Rule[S, Out, List[A], X2]
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def
+: Rule[S, S, List[A], X]
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def
+/[X2 >: X](sep: ⇒ Rule[S, S, Any, X2]): Rule[S, S, List[A], X2]
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def
+~-[Out, X2 >: X](end: ⇒ Rule[S, Out, Any, X2]): Rule[S, Out, List[A], X2]
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def
-?: Rule[S, S, Boolean, X]
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final
def
==(arg0: AnyRef): Boolean
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final
def
==(arg0: Any): Boolean
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def
?: Rule[S, S, Option[A], X]
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final
def
asInstanceOf[T0]: T0
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def
clone(): AnyRef
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final
def
eq(arg0: AnyRef): Boolean
-
def
equals(arg0: Any): Boolean
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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final
def
isInstanceOf[T0]: Boolean
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
times(num: Int): Rule[S, S, Seq[A], X]
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def
toString(): String
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
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def
~*~[B >: A, X2 >: X](join: ⇒ Rule[S, S, (B, B) ⇒ B, X2]): Rule[S, S, B, X2]
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def
~>*[B >: A, X2 >: X](f: ⇒ Rule[S, S, (B) ⇒ B, X2]): Rule[S, S, B, X2]
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def
~>?[B >: A, X2 >: X](f: ⇒ Rule[S, S, (B) ⇒ B, X2]): Rule[S, S, B, X2]
Inherited from AnyRef
Inherited from Any