- java.lang.Object
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- javafx.scene.effect.Effect
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- javafx.scene.effect.Bloom
 
 
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 public class Bloom extends Effect A high-level effect that makes brighter portions of the input image appear to glow, based on a configurable threshold.Example: Bloom bloom = new Bloom(); bloom.setThreshold(0.1); Rectangle rect = new Rectangle(); rect.setX(10); rect.setY(10); rect.setWidth(160); rect.setHeight(80); rect.setFill(Color.DARKSLATEBLUE); Text text = new Text(); text.setText("Bloom!"); text.setFill(Color.ALICEBLUE); text.setFont(Font.font(null, FontWeight.BOLD, 40)); text.setX(25); text.setY(65); text.setEffect(bloom);The code above produces the following:   - Since:
- JavaFX 2.0
 
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Property SummaryProperties Type Property Description ObjectProperty<Effect>inputThe input for thisEffect.DoublePropertythresholdThe threshold value controls the minimum luminosity value of the pixels that will be made to glow.
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Method SummaryAll Methods Instance Methods Concrete Methods Modifier and Type Method Description EffectgetInput()Gets the value of the property input.doublegetThreshold()Gets the value of the property threshold.ObjectProperty<Effect>inputProperty()The input for thisEffect.voidsetInput(Effect value)Sets the value of the property input.voidsetThreshold(double value)Sets the value of the property threshold.DoublePropertythresholdProperty()The threshold value controls the minimum luminosity value of the pixels that will be made to glow.
 
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Property Detail- 
inputpublic final ObjectProperty<Effect> inputProperty The input for thisEffect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input.- Default value:
- null
- See Also:
- getInput(),- setInput(Effect)
 
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thresholdpublic final DoubleProperty thresholdProperty The threshold value controls the minimum luminosity value of the pixels that will be made to glow.Min: 0.0 Max: 1.0 Default: 0.3 Identity: n/a- Default value:
- 0.3
- See Also:
- getThreshold(),- setThreshold(double)
 
 
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Method Detail- 
setInputpublic final void setInput(Effect value) Sets the value of the property input.- Property description:
- The input for this Effect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input.
- Default value:
- null
 
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getInputpublic final Effect getInput() Gets the value of the property input.- Property description:
- The input for this Effect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input.
- Default value:
- null
 
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inputPropertypublic final ObjectProperty<Effect> inputProperty() The input for thisEffect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input.- Default value:
- null
- See Also:
- getInput(),- setInput(Effect)
 
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setThresholdpublic final void setThreshold(double value) Sets the value of the property threshold.- Property description:
- The threshold value controls the minimum luminosity value of
 the pixels that will be made to glow.
 Min: 0.0 Max: 1.0 Default: 0.3 Identity: n/a
- Default value:
- 0.3
 
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getThresholdpublic final double getThreshold() Gets the value of the property threshold.- Property description:
- The threshold value controls the minimum luminosity value of
 the pixels that will be made to glow.
 Min: 0.0 Max: 1.0 Default: 0.3 Identity: n/a
- Default value:
- 0.3
 
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thresholdPropertypublic final DoubleProperty thresholdProperty() The threshold value controls the minimum luminosity value of the pixels that will be made to glow.Min: 0.0 Max: 1.0 Default: 0.3 Identity: n/a- Default value:
- 0.3
- See Also:
- getThreshold(),- setThreshold(double)
 
 
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