java.lang.Object
javafx.scene.effect.Effect
javafx.scene.effect.Bloom
public class Bloom extends Effect
A high-level effect that makes brighter portions of the input image
 appear to glow, based on a configurable threshold.
 
Example:
 Bloom bloom = new Bloom();
 bloom.setThreshold(0.1);
 Rectangle rect = new Rectangle();
 rect.setX(10);
 rect.setY(10);
 rect.setWidth(160);
 rect.setHeight(80);
 rect.setFill(Color.DARKSLATEBLUE);
 Text text = new Text();
 text.setText("Bloom!");
 text.setFill(Color.ALICEBLUE);
 text.setFont(Font.font(null, FontWeight.BOLD, 40));
 text.setX(25);
 text.setY(65);
 text.setEffect(bloom);
 The code above produces the following:
  
 
- Since:
- JavaFX 2.0
- 
Property SummaryProperties Type Property Description ObjectProperty<Effect>inputThe input for thisEffect.DoublePropertythresholdThe threshold value controls the minimum luminosity value of the pixels that will be made to glow.
- 
Constructor Summary
- 
Method SummaryModifier and Type Method Description EffectgetInput()Gets the value of the property input.doublegetThreshold()Gets the value of the property threshold.ObjectProperty<Effect>inputProperty()The input for thisEffect.voidsetInput(Effect value)Sets the value of the property input.voidsetThreshold(double value)Sets the value of the property threshold.DoublePropertythresholdProperty()The threshold value controls the minimum luminosity value of the pixels that will be made to glow.
- 
Property Details- 
inputThe input for thisEffect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input.- Default value:
- null
- See Also:
- getInput(),- setInput(Effect)
 
- 
thresholdThe threshold value controls the minimum luminosity value of the pixels that will be made to glow.Min: 0.0 Max: 1.0 Default: 0.3 Identity: n/a- Default value:
- 0.3
- See Also:
- getThreshold(),- setThreshold(double)
 
 
- 
- 
Constructor Details
- 
Method Details- 
setInputSets the value of the property input.- Property description:
- The input for this Effect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input.
- Default value:
- null
 
- 
getInputGets the value of the property input.- Property description:
- The input for this Effect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input.
- Default value:
- null
 
- 
inputPropertyThe input for thisEffect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input.- Default value:
- null
- See Also:
- getInput(),- setInput(Effect)
 
- 
setThresholdpublic final void setThreshold(double value)Sets the value of the property threshold.- Property description:
- The threshold value controls the minimum luminosity value of
 the pixels that will be made to glow.
 Min: 0.0 Max: 1.0 Default: 0.3 Identity: n/a
- Default value:
- 0.3
 
- 
getThresholdpublic final double getThreshold()Gets the value of the property threshold.- Property description:
- The threshold value controls the minimum luminosity value of
 the pixels that will be made to glow.
 Min: 0.0 Max: 1.0 Default: 0.3 Identity: n/a
- Default value:
- 0.3
 
- 
thresholdPropertyThe threshold value controls the minimum luminosity value of the pixels that will be made to glow.Min: 0.0 Max: 1.0 Default: 0.3 Identity: n/a- Default value:
- 0.3
- See Also:
- getThreshold(),- setThreshold(double)
 
 
-