Transition creates a fade effect animation that spans its
duration. This is done by updating the opacity variable of
the node at regular interval.
It starts from the fromValue if provided else uses the node's
opacity value.
It stops at the toValue value if provided else it will use start
value plus byValue.
The toValue takes precedence if both toValue and
byValue are specified.
Code Segment Example:
import javafx.scene.shape.*;
import javafx.animation.*;
...
Rectangle rect = new Rectangle (100, 40, 100, 100);
rect.setArcHeight(50);
rect.setArcWidth(50);
rect.setFill(Color.VIOLET);
FadeTransition ft = new FadeTransition(Duration.millis(3000), rect);
ft.setFromValue(1.0);
ft.setToValue(0.3);
ft.setCycleCount(4);
ft.setAutoReverse(true);
ft.play();
...
- Since:
- JavaFX 2.0
- See Also:
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Property Summary
PropertiesTypePropertyDescriptionfinal DoublePropertySpecifies the incremented stop opacity value, from the start, of thisFadeTransition.final ObjectProperty<Duration>The duration of thisFadeTransition.final DoublePropertySpecifies the start opacity value for thisFadeTransition.final ObjectProperty<Node>The target node of thisTransition.final DoublePropertySpecifies the stop opacity value for thisFadeTransition.Properties declared in class javafx.animation.Transition
interpolatorProperties declared in class javafx.animation.Animation
autoReverse, currentRate, currentTime, cycleCount, cycleDuration, delay, onFinished, rate, status, totalDuration -
Nested Class Summary
Nested classes/interfaces declared in class javafx.animation.Animation
Animation.Status -
Field Summary
Fields declared in class javafx.animation.Animation
INDEFINITE -
Constructor Summary
ConstructorsConstructorDescriptionThe constructor ofFadeTransitionFadeTransition(Duration duration) The constructor ofFadeTransitionFadeTransition(Duration duration, Node node) The constructor ofFadeTransition -
Method Summary
Modifier and TypeMethodDescriptionfinal DoublePropertySpecifies the incremented stop opacity value, from the start, of thisFadeTransition.final ObjectProperty<Duration>The duration of thisFadeTransition.final DoublePropertySpecifies the start opacity value for thisFadeTransition.final doubleGets the value of the property byValue.final DurationGets the value of the property duration.final doubleGets the value of the property fromValue.final NodegetNode()Gets the value of the property node.final doubleGets the value of the property toValue.protected voidinterpolate(double frac) The methodinterpolate()has to be provided by implementations ofTransition.final ObjectProperty<Node>The target node of thisTransition.final voidsetByValue(double value) Sets the value of the property byValue.final voidsetDuration(Duration value) Sets the value of the property duration.final voidsetFromValue(double value) Sets the value of the property fromValue.final voidSets the value of the property node.final voidsetToValue(double value) Sets the value of the property toValue.final DoublePropertySpecifies the stop opacity value for thisFadeTransition.Methods declared in class javafx.animation.Transition
getCachedInterpolator, getInterpolator, getParentTargetNode, interpolatorProperty, setInterpolatorMethods declared in class javafx.animation.Animation
autoReverseProperty, currentRateProperty, currentTimeProperty, cycleCountProperty, cycleDurationProperty, delayProperty, getCuePoints, getCurrentRate, getCurrentTime, getCycleCount, getCycleDuration, getDelay, getOnFinished, getRate, getStatus, getTargetFramerate, getTotalDuration, isAutoReverse, jumpTo, jumpTo, onFinishedProperty, pause, play, playFrom, playFrom, playFromStart, rateProperty, setAutoReverse, setCycleCount, setCycleDuration, setDelay, setOnFinished, setRate, setStatus, statusProperty, stop, totalDurationProperty
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Property Details
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node
The target node of thisTransition.It is not possible to change the target
nodeof a runningFadeTransition. If the value ofnodeis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.- See Also:
-
duration
The duration of thisFadeTransition.It is not possible to change the
durationof a runningFadeTransition. If the value ofdurationis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.Note: While the unit of
durationis a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower thanDuration.ZEROwill result inIllegalArgumentException.- Default value:
- 400ms
- See Also:
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fromValue
Specifies the start opacity value for thisFadeTransition.It is not possible to change
fromValueof a runningFadeTransition. If the value offromValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.- Default value:
Double.NaN- See Also:
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toValue
Specifies the stop opacity value for thisFadeTransition.It is not possible to change
toValueof a runningFadeTransition. If the value oftoValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.- Default value:
Double.NaN- See Also:
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byValue
Specifies the incremented stop opacity value, from the start, of thisFadeTransition.It is not possible to change
byValueof a runningFadeTransition. If the value ofbyValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.- See Also:
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Constructor Details
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FadeTransition
The constructor ofFadeTransition- Parameters:
duration- The duration of theFadeTransitionnode- Thenodewhich opacity will be animated
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FadeTransition
The constructor ofFadeTransition- Parameters:
duration- The duration of theFadeTransition
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FadeTransition
public FadeTransition()The constructor ofFadeTransition
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Method Details
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setNode
Sets the value of the property node.- Property description:
- The target node of this
Transition.It is not possible to change the target
nodeof a runningFadeTransition. If the value ofnodeis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.
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getNode
Gets the value of the property node.- Property description:
- The target node of this
Transition.It is not possible to change the target
nodeof a runningFadeTransition. If the value ofnodeis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.
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nodeProperty
The target node of thisTransition.It is not possible to change the target
nodeof a runningFadeTransition. If the value ofnodeis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.- See Also:
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setDuration
Sets the value of the property duration.- Property description:
- The duration of this
FadeTransition.It is not possible to change the
durationof a runningFadeTransition. If the value ofdurationis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.Note: While the unit of
durationis a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower thanDuration.ZEROwill result inIllegalArgumentException. - Default value:
- 400ms
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getDuration
Gets the value of the property duration.- Property description:
- The duration of this
FadeTransition.It is not possible to change the
durationof a runningFadeTransition. If the value ofdurationis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.Note: While the unit of
durationis a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower thanDuration.ZEROwill result inIllegalArgumentException. - Default value:
- 400ms
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durationProperty
The duration of thisFadeTransition.It is not possible to change the
durationof a runningFadeTransition. If the value ofdurationis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.Note: While the unit of
durationis a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower thanDuration.ZEROwill result inIllegalArgumentException.- Default value:
- 400ms
- See Also:
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setFromValue
public final void setFromValue(double value) Sets the value of the property fromValue.- Property description:
- Specifies the start opacity value for this
FadeTransition.It is not possible to change
fromValueof a runningFadeTransition. If the value offromValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value. - Default value:
Double.NaN
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getFromValue
public final double getFromValue()Gets the value of the property fromValue.- Property description:
- Specifies the start opacity value for this
FadeTransition.It is not possible to change
fromValueof a runningFadeTransition. If the value offromValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value. - Default value:
Double.NaN
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fromValueProperty
Specifies the start opacity value for thisFadeTransition.It is not possible to change
fromValueof a runningFadeTransition. If the value offromValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.- Default value:
Double.NaN- See Also:
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setToValue
public final void setToValue(double value) Sets the value of the property toValue.- Property description:
- Specifies the stop opacity value for this
FadeTransition.It is not possible to change
toValueof a runningFadeTransition. If the value oftoValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value. - Default value:
Double.NaN
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getToValue
public final double getToValue()Gets the value of the property toValue.- Property description:
- Specifies the stop opacity value for this
FadeTransition.It is not possible to change
toValueof a runningFadeTransition. If the value oftoValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value. - Default value:
Double.NaN
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toValueProperty
Specifies the stop opacity value for thisFadeTransition.It is not possible to change
toValueof a runningFadeTransition. If the value oftoValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.- Default value:
Double.NaN- See Also:
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setByValue
public final void setByValue(double value) Sets the value of the property byValue.- Property description:
- Specifies the incremented stop opacity value, from the start, of this
FadeTransition.It is not possible to change
byValueof a runningFadeTransition. If the value ofbyValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.
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getByValue
public final double getByValue()Gets the value of the property byValue.- Property description:
- Specifies the incremented stop opacity value, from the start, of this
FadeTransition.It is not possible to change
byValueof a runningFadeTransition. If the value ofbyValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.
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byValueProperty
Specifies the incremented stop opacity value, from the start, of thisFadeTransition.It is not possible to change
byValueof a runningFadeTransition. If the value ofbyValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.- See Also:
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interpolate
protected void interpolate(double frac) The methodinterpolate()has to be provided by implementations ofTransition. While aTransitionis running, this method is called in every frame. The parameter defines the current position with the animation. At the start, the fraction will be0.0and at the end it will be1.0. How the parameter increases, depends on theinterpolator, e.g. if theinterpolatorisInterpolator.LINEAR, the fraction will increase linear. This method must not be called by the user directly.- Specified by:
interpolatein classTransition- Parameters:
frac- The relative position
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