- All Implemented Interfaces:
- Skin<MenuButton>
public class MenuButtonSkin extends MenuButtonSkinBase<MenuButton>
Default skin implementation for the 
MenuButton control.- Since:
- 9
- See Also:
- MenuButton
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Constructor SummaryConstructors Constructor Description MenuButtonSkin(MenuButton control)Creates a new MenuButtonSkin instance, installing the necessary child nodes into the Controlchildrenlist, as well as the necessary input mappings for handling key, mouse, etc events.
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Method SummaryModifier and Type Method Description voiddispose()Called by a Skinnable when the Skin is replaced on the Skinnable.ObjectqueryAccessibleAttribute(AccessibleAttribute attribute, Object... parameters)This method is called by the assistive technology to request the value for an attribute.Methods inherited from class javafx.scene.control.skin.MenuButtonSkinBasecomputeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, computePrefHeight, computePrefWidth, layoutChildrenMethods inherited from class javafx.scene.control.SkinBasecomputeBaselineOffset, consumeMouseEvents, executeAccessibleAction, getChildren, getClassCssMetaData, getCssMetaData, getNode, getSkinnable, layoutInArea, layoutInArea, layoutInArea, positionInArea, positionInArea, pseudoClassStateChanged, registerChangeListener, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, unregisterChangeListeners
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Constructor Details- 
MenuButtonSkinCreates a new MenuButtonSkin instance, installing the necessary child nodes into the Controlchildrenlist, as well as the necessary input mappings for handling key, mouse, etc events.- Parameters:
- control- The control that this skin should be installed onto.
 
 
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Method Details- 
disposepublic void dispose()Called by a Skinnable when the Skin is replaced on the Skinnable. This method allows a Skin to implement any logic necessary to clean up itself after the Skin is no longer needed. It may be used to release native resources. The methodsSkin.getSkinnable()andSkin.getNode()should return null following a call to dispose. Calling dispose twice has no effect.- Specified by:
- disposein interface- Skin<MenuButton>
- Overrides:
- disposein class- MenuButtonSkinBase<MenuButton>
 
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queryAccessibleAttributeThis method is called by the assistive technology to request the value for an attribute.This method is commonly overridden by subclasses to implement attributes that are required for a specific role. 
 If a particular attribute is not handled, the superclass implementation must be called.- Overrides:
- queryAccessibleAttributein class- SkinBase<MenuButton>
- Parameters:
- attribute- the requested attribute
- parameters- optional list of parameters
- Returns:
- the value for the requested attribute
- See Also:
- AccessibleAttribute,- Node.queryAccessibleAttribute(javafx.scene.AccessibleAttribute, java.lang.Object...)
 
 
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