Uses of Class
javafx.scene.control.TreeTableRow
Packages that use TreeTableRow
Package
Description
The JavaFX User Interface Controls (UI Controls or just Controls) are
specialized Nodes in the JavaFX Scenegraph especially suited for reuse in
many different application contexts.
The javafx.scene.control.skin package is where the skin classes, typically
one for each UI control, are located
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Uses of TreeTableRow in javafx.scene.control
Methods in javafx.scene.control that return TreeTableRowModifier and TypeMethodDescriptionTreeTableCell.getTableRow()Gets the value of the propertytableRow.TreeTableCell.getTreeTableRow()Deprecated.Methods in javafx.scene.control that return types with arguments of type TreeTableRowModifier and TypeMethodDescriptionTreeTableView.getRowFactory()Gets the value of the property rowFactory.TreeTableView.rowFactoryProperty()A function which produces a TreeTableRow.TreeTableCell.tableRowProperty()TheTreeTableRowthat thisTreeTableCellcurrently finds itself placed within.Methods in javafx.scene.control with parameters of type TreeTableRowModifier and TypeMethodDescriptionvoidTreeTableCell.updateTableRow(TreeTableRow<S> row)Updates theTreeTableRowassociated with thisTreeTableCell.voidTreeTableCell.updateTreeTableRow(TreeTableRow<S> row)Deprecated.Method parameters in javafx.scene.control with type arguments of type TreeTableRowModifier and TypeMethodDescriptionvoidTreeTableView.setRowFactory(Callback<TreeTableView<S>,TreeTableRow<S>> value)Sets the value of the property rowFactory. -
Uses of TreeTableRow in javafx.scene.control.skin
Methods in javafx.scene.control.skin with parameters of type TreeTableRowModifier and TypeMethodDescriptionprotected voidTreeTableRowSkin.updateCell(TreeTableCell<T,?> cell, TreeTableRow<T> row)A method to allow the given cell to be told that it is a member of the given row.Constructors in javafx.scene.control.skin with parameters of type TreeTableRowModifierConstructorDescriptionTreeTableRowSkin(TreeTableRow<T> control)Creates a new TreeTableRowSkin instance, installing the necessary child nodes into the Controlchildrenlist, as well as the necessary input mappings for handling key, mouse, etc events.
TreeTableCell.getTableRow()instead.