object
Physics
Value Members
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final
def
!=(arg0: AnyRef): Boolean
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: AnyRef): Boolean
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final
def
==(arg0: Any): Boolean
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final
def
asInstanceOf[T0]: T0
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def
clone(): AnyRef
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val
derivations: Vector[Int]
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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final
def
isInstanceOf[T0]: Boolean
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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val
qs: Vector[Quantum { type Q >: axle.quanta.Power.PowerQuantity with axle.quanta.Energy.EnergyQuantity with axle.quanta.Force.ForceQuantity with axle.quanta.Acceleration.AccelerationQuantity with axle.quanta.Speed.SpeedQuantity with axle.quanta.Flow.FlowQuantity with axle.quanta.Volume.VolumeQuantity with axle.quanta.Area.AreaQuantity with axle.quanta.Angle.AngleQuantity with axle.quanta.Time.TimeQuantity with axle.quanta.Information.InformationQuantity with axle.quanta.Distance.DistanceQuantity with axle.quanta.Mass.MassQuantity <: axle.quanta.Quantum#Quantity }]
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
Inherited from AnyRef
Inherited from Any
The "Physics" objects models the graph of units
See http://en.wikipedia.org/wiki/SI_derived_unit