Class IntIteratorFlyweight

    • Constructor Detail

      • IntIteratorFlyweight

        public IntIteratorFlyweight()
        Creates an instance that is not ready for iteration. You must first call wrap(RoaringBitmap).
      • IntIteratorFlyweight

        public IntIteratorFlyweight​(RoaringBitmap r)
        Creates an instance that is ready for iteration.
        Parameters:
        r - bitmap to be iterated over
    • Method Detail

      • hasNext

        public boolean hasNext()
        Specified by:
        hasNext in interface IntIterator
        Returns:
        whether there is another value
      • next

        public int next()
        Specified by:
        next in interface IntIterator
        Returns:
        next integer value
      • wrap

        public void wrap​(RoaringBitmap r)
        Prepares a bitmap for iteration
        Parameters:
        r - bitmap to be iterated over
      • advanceIfNeeded

        public void advanceIfNeeded​(int minval)
        Description copied from interface: PeekableIntIterator
        If needed, advance as long as the next value is smaller than minval The advanceIfNeeded method is used for performance reasons, to skip over unnecessary repeated calls to next. Suppose for example that you wish to compute the intersection between an ordered list of integers (e.g., int[] x = {1,4,5}) and a PeekableIntIterator. You might do it as follows...
        
             PeekableIntIterator j = // get an iterator
             int val = // first value from my other data structure
             j.advanceIfNeeded(val);
             while ( j.hasNext() ) {
               if(j.next() == val) {
                 // ah! ah! val is in the intersection...
                 // do something here
                 val = // get next value?
               }
               j.advanceIfNeeded(val);
             }
             
        The benefit of calling advanceIfNeeded is that each such call can be much faster than repeated calls to "next". The underlying implementation can "skip" over some data.
        Specified by:
        advanceIfNeeded in interface PeekableIntIterator
        Parameters:
        minval - threshold
      • peekNext

        public int peekNext()
        Description copied from interface: PeekableIntIterator
        Look at the next value without advancing The peek is useful when working with several iterators at once. Suppose that you have 100 iterators, and you want to compute their intersections without materializing the result. You might do it as follows...
        
            PriorityQueue pq = new PriorityQueue(100,
              new Comparator<PeekableIntIterator>() {
                     public int compare(PeekableIntIterator a,
                                        PeekableIntIterator b) {
                         return a.peek() - b.peek();
                     }
                 });
         
            //...  populate pq
            
            while(! pq.isEmpty() ) {
              // get iterator with a smallest value
              PeekableIntIterator pi = pq.poll();
              int x = pi.next(); // advance
              // do something with x
              if(pi.hasNext()) pq.add(pi)
            }
            
        Notice how the peek method allows you to compare iterators in a way that the next method could not do.
        Specified by:
        peekNext in interface PeekableIntIterator
        Returns:
        next value