Class

org.scalajs.dom

SVGMatrix

Related Doc: package dom

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class SVGMatrix extends Object

Many of SVG's graphics operations utilize 2x3 matrices of the form:

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Instance Constructors

  1. new SVGMatrix()

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Value Members

  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. var a: Double

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  5. final def asInstanceOf[T0]: T0

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  6. var b: Double

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  7. var c: Double

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  8. def clone(): AnyRef

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  9. var d: Double

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  10. var e: Double

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  11. final def eq(arg0: AnyRef): Boolean

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  12. def equals(arg0: Any): Boolean

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  13. var f: Double

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  14. def finalize(): Unit

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  15. def flipX(): SVGMatrix

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    Post-multiplies the transformation [-1 0 0 1 0 0] and returns the resulting matrix.

  16. def flipY(): SVGMatrix

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    Post-multiplies the transformation [1 0 0 -1 0 0] and returns the resulting matrix.

  17. final def getClass(): Class[_]

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  18. def hasOwnProperty(v: String): Boolean

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  19. def hashCode(): Int

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  20. def inverse(): SVGMatrix

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    Return the inverse matrix Exceptions: a DOMException with code SVG_MATRIX_NOT_INVERTABLE is raised if the matrix is not invertable.

  21. final def isInstanceOf[T0]: Boolean

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  22. def isPrototypeOf(v: Object): Boolean

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  23. def multiply(secondMatrix: SVGMatrix): SVGMatrix

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    Performs matrix multiplication.

    Performs matrix multiplication. This matrix is post-multiplied by another matrix, returning the resulting new matrix.

  24. final def ne(arg0: AnyRef): Boolean

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  25. final def notify(): Unit

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  26. final def notifyAll(): Unit

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  27. def propertyIsEnumerable(v: String): Boolean

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  28. def rotate(angle: Double): SVGMatrix

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    Post-multiplies a rotation transformation on the current matrix and returns the resulting matrix.

  29. def rotateFromVector(x: Double, y: Double): SVGMatrix

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    Post-multiplies a rotation transformation on the current matrix and returns the resulting matrix.

    Post-multiplies a rotation transformation on the current matrix and returns the resulting matrix. The rotation angle is determined by taking (+/-) atan(y/x). The direction of the vector (x, y) determines whether the positive or negative angle value is used. Exceptions: a DOMException with code SVG_INVALID_VALUE_ERR is raised if one of the parameters has an invalid value.

  30. def scale(scaleFactor: Double): SVGMatrix

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    Post-multiplies a uniform scale transformation on the current matrix and returns the resulting matrix.

  31. def scaleNonUniform(scaleFactorX: Double, scaleFactorY: Double): SVGMatrix

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    Post-multiplies a non-uniform scale transformation on the current matrix and returns the resulting matrix.

  32. def skewX(angle: Double): SVGMatrix

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    Post-multiplies a skewX transformation on the current matrix and returns the resulting matrix.

  33. def skewY(angle: Double): SVGMatrix

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    Post-multiplies a skewY transformation on the current matrix and returns the resulting matrix.

  34. final def synchronized[T0](arg0: ⇒ T0): T0

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  35. def toLocaleString(): String

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  36. def toString(): String

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  37. def translate(x: Double, y: Double): SVGMatrix

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    Post-multiplies a translation transformation on the current matrix and returns the resulting matrix.

  38. def valueOf(): Any

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  39. final def wait(): Unit

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  40. final def wait(arg0: Long, arg1: Int): Unit

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  41. final def wait(arg0: Long): Unit

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