The constructor of RotateTransition
The constructor of RotateTransition
The duration of the RotateTransition
The node which will be rotated
The constructor of RotateTransition
The constructor of RotateTransition
The duration of the RotateTransition
Defines whether this Animation reverses direction on alternating cycles.
Defines whether this Animation reverses direction on alternating cycles.
Specifies the axis of rotation for this RotateTransition.
Specifies the axis of rotation for this RotateTransition.Default value: null
Specifies the incremented stop angle value, from the start, of this RotateTransition.
Read-only variable to indicate current direction/speed at which the
Timeline
is being played.
Read-only variable to indicate current direction/speed at which the
Timeline
is being played.
Defines the number of cycles in this animation.
Defines the number of cycles in this animation.
Read-only variable to indicate the duration of one cycle of this
Timeline
: the time it takes to play from time 0 to the KeyFrame with
the largest time (at the default rate of 1.
Read-only variable to indicate the duration of one cycle of this
Timeline
: the time it takes to play from time 0 to the KeyFrame with
the largest time (at the default rate of 1.0).
Delays the start of an animation.
Delays the start of an animation.
JavaFX object to be wrapped.
JavaFX object to be wrapped.
The duration of this RotateTransition.
The duration of this RotateTransition. Default value: 400ms
Specifies the start angle value for this RotateTransition.
Specifies the start angle value for this RotateTransition. Default value: Double.NaN
Jumps to a predefined position in this Animation.
Jumps to a predefined position in this Animation.
Jumps to a given position in this Animation.
Jumps to a given position in this Animation.
The target node of this RotateTransition.
The action to be executed at the conclusion of this Animation.
The action to be executed at the conclusion of this Animation.
Pauses the animation.
Pauses the animation.
Plays Timeline
from current position in the direction indicated by rate.
Plays Timeline
from current position in the direction indicated by rate.
A convenience method to play this Animation from a predefined position.
A convenience method to play this Animation from a predefined position.
Plays timeline from initial position in forward direction.
Plays timeline from initial position in forward direction.
Defines the direction/speed at which the Timeline is expected to be played.
Defines the direction/speed at which the Timeline is expected to be played.
The status of the Animation.
The status of the Animation.
Stops the animation and resets the play head to its initial position.
Stops the animation and resets the play head to its initial position.
The target framerate is the maximum framerate at which this animation will run, in frames per second.
The target framerate is the maximum framerate at which this animation will run, in frames per second.
Specifies the stop angle value for this RotateTransition.
Specifies the stop angle value for this RotateTransition. Default value: Double.NaN
Read-only variable to indicate the total duration of this Timeline
,
including repeats.
Read-only variable to indicate the total duration of this Timeline
,
including repeats.
Wraps a RotateTransition.