Trait implementing Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"
Trait implementing Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"
Companion object implementing Magnet Pattern Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"
Companion object implementing Magnet Pattern Magnet Pattern to avoid compilation error "ambiguous reference to overloaded definition"
Registers an event filter to this task.
Registers an event filter to this task. Registered event filters get an event before any associated event handlers.
Event class
the type of the events to receive by the filter
the filter to register that will filter event
Registers an event handler to this task.
Registers an event handler to this task. Any event filters are first processed, then the specified onFoo event handlers, and finally any event handlers registered by this method. As with other events in the scene graph, if an event is consumed, it will not continue dispatching.
Event class
the type of the events to receive by the handler
the handler to register that will manipulate event
Construct an event dispatch chain for this target.
Construct an event dispatch chain for this target.
Sets x and y properties on this Window so that it is centered on the screen.
JavaFX object to be wrapped.
JavaFX object to be wrapped.
Verifies if a object is equals to this delegate.
Verifies if a object is equals to this delegate.
Object to be compared.
if the other object is equals to this delegate or not.
Specifies the event dispatcher for this node.
Returns a object that implements scalafx.event.EventHandlerDelegate.EventHandled.
Returns a object that implements scalafx.event.EventHandlerDelegate.EventHandled.
Registers an event filter.
Registers an event filter. Registered event filters get an event before any associated event handlers.
Example of filtering mouse events
pane.filterEvent(MouseEvent.Any) { me: MouseEvent => { me.eventType match { case MouseEvent.MousePressed => { ... } case MouseEvent.MouseDragged => { ... } case _ => { ... } } } }
or
pane.filterEvent(MouseEvent.Any) { () => println("Some mouse event handled") }
type JavaFX delegate of the event
ScalaFX type for J
type wrapper.
type of events that will be handled.
code handling the event, see examples above.
Whether or not this Window has the keyboard or input focus.
Whether or not this Window has the keyboard or input focus.
Boolean property that controls whether only integer render scales are set by default by the system when there is a change in the associated output scale.
Boolean property that controls whether only integer render scales
are set by default by the system when there is a change in the
associated output scale.
The renderScale
properties will be updated directly and
simultaneously with any changes in the associated outputScale
properties, but the values can be overridden by subsequent calls to
the setRenderScale
setters or through appropriate use of
binding.
This property will not prevent setting non-integer scales
directly using the renderScale
property object or the
convenience setter method.
Default value is false
9
Registers an event handler.
Registers an event handler. The handler is called when the node receives an Event of the specified type during the bubbling phase of event delivery.
Example of handling mouse events
pane.handleEvent(MouseEvent.Any) { me: MouseEvent => { me.eventType match { case MouseEvent.MousePressed => ... case MouseEvent.MouseDragged => ... case _ => {} } } }
or
pane.handleEvent(MouseEvent.Any) { () => println("Some mouse event handled") }
type JavaFX delegate of the event
ScalaFX type for J
type wrapper.
type of events that will be handled.
code handling the event, see examples above.
Returns a subscription that can be used to cancel/remove this event handler
The delegate hashcode
The height of this Stage.
Attempts to hide this Window by setting the visibility to false.
Called when there is an external request to close this Window.
Called just after the Window has been hidden.
Called just prior to the Window being hidden.
Called just prior to the Window being shown, even if the menu has no items to show.
Called just after the Window is shown.
Defines the opacity of the Stage as a value between 0.
Defines the opacity of the Stage as a value between 0.0 and 1.0.
The scale that the Window
will apply to horizontal scene
coordinates in all stages of rendering and compositing the output
to the screen or other destination device.
The scale that the Window
will apply to horizontal scene
coordinates in all stages of rendering and compositing the output
to the screen or other destination device.
This property is updated asynchronously by the system at various
times including:
Screen
which may be before or after the Screen property is updated.9
The scale that the Window
will apply to vertical scene
coordinates in all stages of rendering and compositing the output
to the screen or other destination device.
The scale that the Window
will apply to vertical scene
coordinates in all stages of rendering and compositing the output
to the screen or other destination device.
This property is updated asynchronously by the system at various
times including:
Screen
which may be before or after the Screen property is updated.9
Unregisters a previously registered event filter from this task.
Unregisters a previously registered event filter from this task. One filter might have been registered for different event types, so the caller needs to specify the particular event type from which to unregister the filter.
Event class
the event type from which to unregister
the filter to unregister
Unregisters a previously registered event handler from this task.
Unregisters a previously registered event handler from this task. One handler might have been registered for different event types, so the caller needs to specify the particular event type from which to unregister the handler.
Event class
the event type from which to unregister
the handler to unregister
The horizontal scale that the Window
will use when rendering
its Scene
to the rendering buffer.
The horizontal scale that the Window
will use when rendering
its Scene
to the rendering buffer.
This property is automatically updated whenever there is a change in
the outputScaleX property and can be overridden either by
calling setRenderScaleX()
in response to a listener on the
outputScaleX
property or by binding it appropriately.
Default value is outputScaleX
9
The vertical scale that the Window
will use when rendering
its Scene
to the rendering buffer.
The vertical scale that the Window
will use when rendering
its Scene
to the rendering buffer.
This property is automatically updated whenever there is a change in
the outputScaleY property and can be overridden either by
calling setRenderScaleY()
in response to a listener on the
outputScaleY
property or by binding it appropriately.
DefaultValue is outputScaleY
9
Requests that this Window get the input focus.
The Scene to be rendered on this Stage.
Whether or not this Stage is showing (that is, open on the user's system).
Set the width and height of this Window to match the size of the content of this Window's Scene.
Returns the original delegate's toString()
adding a [SFX]
prefix.
The width of this Stage.
The horizontal location of this Stage on the screen.
The vertical location of this Stage on the screen.