class
DropShadow extends Effect with ColorDelegate[javafx.scene.effect.DropShadow] with DimensionDelegate[javafx.scene.effect.DropShadow] with InputDelegate[javafx.scene.effect.DropShadow] with SFXDelegate[javafx.scene.effect.DropShadow]
Instance Constructors
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new
DropShadow(radius: Double, offsetX: Double, offsetY: Double, color: Color)
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new
DropShadow(radius: Double, color: Color)
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new
DropShadow(blurType: javafx.scene.effect.BlurType, color: Color, radius: Double, spread: Double, offsetX: Double, offsetY: Double)
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new
DropShadow(delegate: javafx.scene.effect.DropShadow = new jfxse.DropShadow())
Value Members
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
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final
def
asInstanceOf[T0]: T0
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def
blurType: ObjectProperty[javafx.scene.effect.BlurType]
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def
blurType_=(bt: BlurType): Unit
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def
clone(): AnyRef
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-
def
color_=(c: Color): Unit
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val
delegate: javafx.scene.effect.DropShadow
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(ref: Any): Boolean
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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-
def
height_=(h: Double): Unit
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def
input: ObjectProperty[javafx.scene.effect.Effect]
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def
input_=(v: Effect): Unit
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final
def
isInstanceOf[T0]: Boolean
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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-
def
offsetX_=(d: Double): Unit
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-
def
offsetY_=(d: Double): Unit
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-
def
radius_=(d: Double): Unit
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-
def
spread_=(d: Double): Unit
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
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def
width_=(w: Double): Unit
Inherited from SFXDelegate[javafx.scene.effect.DropShadow]
Inherited from AnyRef
Inherited from Any