object
shuffle extends UFunc
Type Members
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type
Impl[V, VR] = UImpl[shuffle.this.type, V, VR]
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type
Impl2[V1, V2, VR] = UImpl2[shuffle.this.type, V1, V2, VR]
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type
Impl3[V1, V2, V3, VR] = UImpl3[shuffle.this.type, V1, V2, V3, VR]
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type
Impl4[V1, V2, V3, V4, VR] = UImpl4[shuffle.this.type, V1, V2, V3, V4, VR]
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Value Members
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
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final
def
apply[V1, V2, V3, V4, VR](v1: V1, v2: V2, v3: V3, v4: V4)(implicit impl: Impl4[V1, V2, V3, V4, VR]): VR
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final
def
apply[V1, V2, V3, VR](v1: V1, v2: V2, v3: V3)(implicit impl: Impl3[V1, V2, V3, VR]): VR
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final
def
apply[V1, V2, VR](v1: V1, v2: V2)(implicit impl: Impl2[V1, V2, VR]): VR
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final
def
apply[V, VR](v: V)(implicit impl: Impl[V, VR]): VR
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final
def
asInstanceOf[T0]: T0
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implicit
def
canZipMapValuesImpl[T, V1, VR, U](implicit handhold: ScalarOf[T, V1], impl: Impl2[V1, V1, VR], canZipMapValues: CanZipMapValues[T, V1, VR, U]): Impl2[T, T, U]
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def
clone(): AnyRef
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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implicit
def
implShuffle_Arr_Arr_Boolean_eq_Arr[T](implicit ct: ClassTag[T]): Impl3[Array[T], Array[Int], Boolean, Array[T]]
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implicit
def
implShuffle_Arr_Arr_eq_Arr[T](implicit ct: ClassTag[T]): Impl2[Array[T], Array[Int], Array[T]]
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implicit
def
implShuffle_Arr_eq_Arr[T](implicit ct: ClassTag[T]): Impl[Array[T], Array[T]]
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implicit
def
implShuffle_Coll_eq_Coll[Coll, T, CollRes](implicit view: <:<[Coll, IndexedSeq[T]], cbf: CanBuildFrom[Coll, T, CollRes]): Impl[Coll, CollRes]
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final
def
inPlace[V, V2, V3](v: V, v2: V2, v3: V3)(implicit impl: generic.UFunc.InPlaceImpl3[shuffle.this.type, V, V2, V3]): V
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final
def
inPlace[V, V2](v: V, v2: V2)(implicit impl: generic.UFunc.InPlaceImpl2[shuffle.this.type, V, V2]): V
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final
def
isInstanceOf[T0]: Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
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final
def
withSink[S](s: S): WithSinkHelp[shuffle.this.type, S]
Return the given DenseVector, Array, or DenseMatrix as a shuffled copy by using Fisher-Yates shuffle. Additionally, can return the given Array as a shuffled copy with the corresponding shuffle index information, or return the given Array as a shuffled copy using the inverse of the given shuffle index information, reversing the shuffle.