class
ConnectionHandler extends Actor with Logging
Instance Constructors
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new
ConnectionHandler(queryHandlerFactory: (ActorRefFactory, ActorRef, CqlMessageFactory) ⇒ ActorRef, registerHandlerFactory: (ActorRefFactory, ActorRef, CqlMessageFactory) ⇒ ActorRef, prepareHandler: ActorRef, connectionWrapperFactory: (ActorRefFactory, ActorRef) ⇒ ActorRef)
Type Members
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type
Receive = PartialFunction[Any, Unit]
Value Members
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final
def
!=(arg0: AnyRef): Boolean
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: AnyRef): Boolean
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final
def
==(arg0: Any): Boolean
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val
HeaderLength: Int
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final
def
asInstanceOf[T0]: T0
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def
clone(): AnyRef
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implicit
val
context: ActorContext
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var
currentData: ByteString
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var
dataFromPreviousMessage: ByteString
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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def
initialiseMessageFactory(protocolVersion: Byte): Unit
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final
def
isInstanceOf[T0]: Boolean
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lazy val
logger: Logger
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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var
partialMessage: Boolean
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def
postRestart(reason: Throwable): Unit
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def
postStop(): Unit
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def
preRestart(reason: Throwable, message: Option[Any]): Unit
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def
preStart(): Unit
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var
queryHandler: ActorRef
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var
ready: Boolean
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def
receive: PartialFunction[Any, Unit]
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var
registerHandler: ActorRef
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implicit final
val
self: ActorRef
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final
def
sender: ActorRef
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def
supervisorStrategy: SupervisorStrategy
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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def
unhandled(message: Any): Unit
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
Inherited from Logging
Inherited from Actor
Inherited from AnyRef
Inherited from Any