Update the stable binding with a set of predefined uniforms that are only available at the time of rendering.
Update the stable binding with a set of predefined uniforms that are only available at the time of rendering.
Values that depend on camera must be taken from predefined uniforms, so that passes with different cameras can be rendered correctly.
Must return a stable binding that will no change until the next binding change event.
Must return a stable binding that will no change until the next binding change event.