PrimaryStageApplication
to use in tests, prevents it from shutting
down when the last window is closed, and returns the Stage
from Application.start(Stage)
.JavaFX Application Thread
, registers the supplied stage,
and returns that stage.KeyboardRobot.press(KeyCode...)
and returns itself for method chaining.MouseButton.SECONDARY
button and returns itself for method chaining.PointQuery.query()
, clicks
the MouseButton.SECONDARY
button and returns itself for method chaining.motion
(see: Motion
to the point returned from
PointQuery.query()
, clicks the MouseButton.SECONDARY
button and returns itself for method
chaining.MouseButton.SECONDARY
button, and returns itself for method chaining.motion
(see: Motion
to the given coordinates,
clicks the MouseButton.SECONDARY
button, and returns itself for method chaining.FxRobotInterface.point(Point2D)
, clicks
the MouseButton.SECONDARY
button, and returns itself for method chaining.motion
(see: Motion
to the point returned from
FxRobotInterface.point(Point2D)
, clicks the MouseButton.SECONDARY
button, and returns itself for method
chaining.FxRobotInterface.point(Bounds)
, clicks
the MouseButton.SECONDARY
button, and returns itself for method chaining.motion
(see: Motion
to the point returned from
FxRobotInterface.point(Bounds)
, clicks the MouseButton.SECONDARY
button, and returns itself for method chaining.FxRobotInterface.point(Node)
, clicks
the MouseButton.SECONDARY
button, and returns itself for method chaining.motion
(see: Motion
to the point returned from
FxRobotInterface.point(Node)
, clicks the MouseButton.SECONDARY
button, and returns itself for method chaining.FxRobotInterface.point(Scene)
, clicks
the MouseButton.SECONDARY
button, and returns itself for method chaining.motion
(see: Motion
to the point returned from
FxRobotInterface.point(Scene)
, clicks the MouseButton.SECONDARY
button, and returns itself for method chaining.FxRobotInterface.point(Window)
, clicks
the MouseButton.SECONDARY
button, and returns itself for method chaining.motion
(see: Motion
to the point returned from
FxRobotInterface.point(Window)
, clicks the MouseButton.SECONDARY
button, and returns itself for method chaining.FxRobotInterface.point(String)
, clicks
the MouseButton.SECONDARY
button, and returns itself for method chaining.motion
(see: Motion
to the point returned from
FxRobotInterface.point(String)
, clicks the MouseButton.SECONDARY
button, and returns itself for method chaining.FxRobotInterface.point(Matcher)
, clicks
the MouseButton.SECONDARY
button, and returns itself for method chaining.motion
(see: Motion
to the point returned from
FxRobotInterface.point(Matcher)
, clicks the MouseButton.SECONDARY
button, and returns itself for method
chaining.FxRobotInterface.point(Predicate)
, clicks
the MouseButton.SECONDARY
button, and returns itself for method chaining.motion
(see: Motion
to the point returned from
FxRobotInterface.point(Predicate)
, clicks the MouseButton.SECONDARY
button, and returns itself for method
chaining.NodeFinder.rootNode(Window)
and returns itself for method chaining.NodeFinder.rootNode(Scene)
and returns itself for method chaining.NodeFinder.rootNode(Node)
and returns itself for method chaining.