structure of the system
the handle within parent system that holds internal system's state. The handle points to the map (stateHandle -> value)
a few state handles that are shared between the parent system and child. During runtime processing current values from parent are copied to child state before processing any signals and copied back afterwards.
structure of the system
a few state handles that are shared between the parent system and child.
a few state handles that are shared between the parent system and child. During runtime processing current values from parent are copied to child state before processing any signals and copied back afterwards.
the handle within parent system that holds internal system's state.
the handle within parent system that holds internal system's state. The handle points to the map (stateHandle -> value)
The system that can be embedded into some other static system. It has specially processed state:
structure of the system
the handle within parent system that holds internal system's state. The handle points to the map (stateHandle -> value)
a few state handles that are shared between the parent system and child. During runtime processing current values from parent are copied to child state before processing any signals and copied back afterwards.