class Event extends SFXDelegate[javafx.event.Event]
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Instance Constructors
- new Event(source: Any, target: javafx.event.EventTarget, eventType: EventType[_ <: Event])
Construct a new Event with the specified event source, target and type.
Construct a new Event with the specified event source, target and type.
- source
the event source which sent the event
- target
the event target to associate with the event
- eventType
The event type
- new Event(eventType: EventType[_ <: Event])
Construct a new Event with the specified event type.
Construct a new Event with the specified event type.
- eventType
The event type
- new Event(delegate: javafx.event.Event)
Value Members
- final def !=(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
- final def ##: Int
- Definition Classes
- AnyRef → Any
- final def ==(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
- final def asInstanceOf[T0]: T0
- Definition Classes
- Any
- def clone(): AnyRef
- Attributes
- protected[lang]
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.CloneNotSupportedException]) @native() @HotSpotIntrinsicCandidate()
- def consume(): Unit
Marks this Event as consumed.
Marks this Event as consumed. This stops its further propagation.
- def consumed: Boolean
Indicates whether this Event has been consumed by any filter or handler.
- def copyFor(newSource: AnyRef, newTarget: javafx.event.EventTarget): Event
Creates and returns a copy of this event with the specified event source and target.
- val delegate: javafx.event.Event
JavaFX object to be wrapped.
JavaFX object to be wrapped.
- Definition Classes
- Event → SFXDelegate
- final def eq(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef
- def equals(ref: Any): Boolean
Verifies if a object is equals to this delegate.
Verifies if a object is equals to this delegate.
- ref
Object to be compared.
- returns
if the other object is equals to this delegate or not.
- Definition Classes
- SFXDelegate → AnyRef → Any
- def eventType: EventType[_ <: javafx.event.Event]
Gets the event type of this event.
- final def getClass(): Class[_ <: AnyRef]
- Definition Classes
- AnyRef → Any
- Annotations
- @native() @HotSpotIntrinsicCandidate()
- def hashCode(): Int
- returns
The delegate hashcode
- Definition Classes
- SFXDelegate → AnyRef → Any
- final def isInstanceOf[T0]: Boolean
- Definition Classes
- Any
- final def ne(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef
- final def notify(): Unit
- Definition Classes
- AnyRef
- Annotations
- @native() @HotSpotIntrinsicCandidate()
- final def notifyAll(): Unit
- Definition Classes
- AnyRef
- Annotations
- @native() @HotSpotIntrinsicCandidate()
- def source: AnyRef
Returns the object on which the Event initially occurred.
- final def synchronized[T0](arg0: => T0): T0
- Definition Classes
- AnyRef
- def target: javafx.event.EventTarget
Returns the event target of this event.
- def toString(): String
- returns
Returns the original delegate's
toString()
adding a[SFX]
prefix.
- Definition Classes
- SFXDelegate → AnyRef → Any
- final def wait(arg0: Long, arg1: Int): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.InterruptedException])
- final def wait(arg0: Long): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.InterruptedException]) @native()
- final def wait(): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws(classOf[java.lang.InterruptedException])
ScalaFX is a UI DSL written within the Scala Language that sits on top of JavaFX 2.x and and JavaFX 8. This means that every ScalaFX application is also a valid Scala application. By extension it supports full interoperability with Java and can run anywhere the Java Virtual Machine (JVM) and JavaFX 2.0 or JavaFX 8 are supported.
Package Structure
ScalaFX package structure corresponds to JavaFX package structure, for instance
scalafx.animation
corresponds tojavafx.animation
.Example Usage
A basic ScalaFX application is created creating an object that is an instance of
JFXApp
. Following Java FX theatre metaphor, it contains astage
that contains ascene
. Astage
roughly corresponds to a window in a typical UI environment. Thescene
holds UI content presented to the user. In the example below, the content is a pane with a singlelabel
component.