A B C D E F G H I L M N O P R S T W 

A

attack(Target) - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 

B

BaseModularEntity - Class in be.yildizgames.engine.feature.entity.module
 
BaseModularEntity(EntityInConstruction, EntityModules) - Constructor for class be.yildizgames.engine.feature.entity.module.BaseModularEntity
Create a new Entity.
be.yildizgames.engine.feature.entity.module - package be.yildizgames.engine.feature.entity.module
 
be.yildizgames.engine.feature.entity.module.detector - package be.yildizgames.engine.feature.entity.module.detector
 
be.yildizgames.engine.feature.entity.module.energy - package be.yildizgames.engine.feature.entity.module.energy
 
be.yildizgames.engine.feature.entity.module.hull - package be.yildizgames.engine.feature.entity.module.hull
 
be.yildizgames.engine.feature.entity.module.interaction - package be.yildizgames.engine.feature.entity.module.interaction
 
be.yildizgames.engine.feature.entity.module.move - package be.yildizgames.engine.feature.entity.module.move
 
be.yildizgames.engine.feature.entity.module.protocol - package be.yildizgames.engine.feature.entity.module.protocol
 
be.yildizgames.engine.feature.entity.module.protocol.mapper - package be.yildizgames.engine.feature.entity.module.protocol.mapper
 
be.yildizgames.feature.entity.modular.shared - module be.yildizgames.feature.entity.modular.shared
 
BlindDetector - Class in be.yildizgames.engine.feature.entity.module.detector
 
BlindDetector(EntityId) - Constructor for class be.yildizgames.engine.feature.entity.module.detector.BlindDetector
 
build() - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup.ModuleGroupBuilder
 
builderId - Variable in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityConstructionDto
Builder entity id.
builderId - Variable in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityDto
 

C

checkIds(GameModularEntityData, ModuleGroup) - Method in class be.yildizgames.engine.feature.entity.module.ModuleChecker
Check a list of ids against a game entity be.yildizgames.engine.feature.entity.data.

D

DataModule - Class in be.yildizgames.engine.feature.entity.module
 
DataModule(ActionId, Duration, ResourceValue) - Constructor for class be.yildizgames.engine.feature.entity.module.DataModule
 
DefaultModuleProvider - Interface in be.yildizgames.engine.feature.entity.module
 
delete() - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
delete() - Method in class be.yildizgames.engine.feature.entity.module.EntityModules
 
delete() - Method in class be.yildizgames.engine.feature.entity.module.Module
Delete the wrapped action object.
detector(ActionId...) - Method in class be.yildizgames.engine.feature.entity.module.ModulesAllowed
 
Detector - Class in be.yildizgames.engine.feature.entity.module
 
Detector(Detect, ViewDistance) - Constructor for class be.yildizgames.engine.feature.entity.module.Detector
 
Detector.DetectorTemplate<T extends be.yildizgames.engine.feature.entity.action.Detect> - Class in be.yildizgames.engine.feature.entity.module
 
DetectorTemplate(ViewDistance) - Constructor for class be.yildizgames.engine.feature.entity.module.Detector.DetectorTemplate
 

E

EmptyModule - Class in be.yildizgames.engine.feature.entity.module
This module will do nothing, it is associated with the NoAction action.
EmptyModule(EntityId) - Constructor for class be.yildizgames.engine.feature.entity.module.EmptyModule
Create a new module.
energy - Variable in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityDto
Entity energy points.
energy(ActionId...) - Method in class be.yildizgames.engine.feature.entity.module.ModulesAllowed
 
EnergyGenerator - Class in be.yildizgames.engine.feature.entity.module
 
EnergyGenerator(ProduceEnergy, int) - Constructor for class be.yildizgames.engine.feature.entity.module.EnergyGenerator
 
EnergyGenerator.EnergyGeneratorTemplate<T extends be.yildizgames.engine.feature.entity.action.ProduceEnergy> - Class in be.yildizgames.engine.feature.entity.module
 
EnergyGeneratorTemplate(int) - Constructor for class be.yildizgames.engine.feature.entity.module.EnergyGenerator.EnergyGeneratorTemplate
 
entity - Variable in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityDto
Entity associated Id.
EntityConstructionDtoMapper - Class in be.yildizgames.engine.feature.entity.module.protocol.mapper
 
EntityConstructionDtoMapper() - Constructor for class be.yildizgames.engine.feature.entity.module.protocol.mapper.EntityConstructionDtoMapper
 
EntityDtoMapper - Class in be.yildizgames.engine.feature.entity.module.protocol.mapper
 
EntityDtoMapper() - Constructor for class be.yildizgames.engine.feature.entity.module.protocol.mapper.EntityDtoMapper
 
EntityModuleGroup - Class in be.yildizgames.engine.feature.entity.module
 
EntityModuleGroup(EntityId, ModuleGroup) - Constructor for class be.yildizgames.engine.feature.entity.module.EntityModuleGroup
 
EntityModules - Class in be.yildizgames.engine.feature.entity.module
Contains all the modules of an entity.
EntityModules(Hull, EnergyGenerator, Detector, Weapon, MoveEngine, Module, Module, Module) - Constructor for class be.yildizgames.engine.feature.entity.module.EntityModules
 
equals(Object) - Method in class be.yildizgames.engine.feature.entity.module.ModuleConfiguration
 
equals(Object) - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup
 
equals(Object) - Method in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityConstructionDto
 
equals(Object) - Method in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityDto
 

F

from(String) - Method in class be.yildizgames.engine.feature.entity.module.protocol.mapper.EntityConstructionDtoMapper
 
from(String) - Method in class be.yildizgames.engine.feature.entity.module.protocol.mapper.EntityDtoMapper
 
from(String) - Method in class be.yildizgames.engine.feature.entity.module.protocol.mapper.ModularEntityInConstructionMapper
 
from(String) - Method in class be.yildizgames.engine.feature.entity.module.protocol.mapper.ModuleConfigurationMapper
 
from(String) - Method in class be.yildizgames.engine.feature.entity.module.protocol.mapper.ModuleGroupMapper
 
fromList(List<ActionId>) - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup.ModuleGroupBuilder
 

G

GameModularEntityData - Class in be.yildizgames.engine.feature.entity.module
 
GameModularEntityData(EntityType, int, Instance, Level, DefaultModuleProvider, ModulesAllowed, ResourceValue, Duration, boolean) - Constructor for class be.yildizgames.engine.feature.entity.module.GameModularEntityData
Full constructor.
getAcceleration() - Method in class be.yildizgames.engine.feature.entity.module.MoveEngine
 
getAction() - Method in class be.yildizgames.engine.feature.entity.module.Module
 
getAction(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
getAction(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.EntityModules
 
getAdditional1() - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
getAdditional1() - Method in class be.yildizgames.engine.feature.entity.module.EntityModules
 
getAdditional1() - Method in interface be.yildizgames.engine.feature.entity.module.ModularEntity
 
getAdditional1() - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup
 
getAdditional2() - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
getAdditional2() - Method in class be.yildizgames.engine.feature.entity.module.EntityModules
 
getAdditional2() - Method in interface be.yildizgames.engine.feature.entity.module.ModularEntity
 
getAdditional2() - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup
 
getAdditional3() - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
getAdditional3() - Method in class be.yildizgames.engine.feature.entity.module.EntityModules
 
getAdditional3() - Method in interface be.yildizgames.engine.feature.entity.module.ModularEntity
 
getAdditional3() - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup
 
getAll() - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup
 
getAttackAction() - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
getDefaultModules() - Method in class be.yildizgames.engine.feature.entity.module.GameModularEntityData
 
getDetector() - Method in class be.yildizgames.engine.feature.entity.module.EntityModules
 
getDetector() - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup
 
getEnergy() - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup
 
getEnergyGenerator() - Method in class be.yildizgames.engine.feature.entity.module.EntityModules
 
getEnergyMax() - Method in class be.yildizgames.engine.feature.entity.module.EnergyGenerator
 
getGenerateEnergyAction() - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
getGroup() - Method in class be.yildizgames.engine.feature.entity.module.EntityModules
 
getHull() - Method in class be.yildizgames.engine.feature.entity.module.EntityModules
 
getHull() - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup
 
getId() - Method in class be.yildizgames.engine.feature.entity.module.EntityModuleGroup
 
getId() - Method in class be.yildizgames.engine.feature.entity.module.Module
 
getInstance() - Static method in class be.yildizgames.engine.feature.entity.module.protocol.mapper.ModuleConfigurationMapper
 
getInstance() - Static method in class be.yildizgames.engine.feature.entity.module.protocol.mapper.ModuleGroupMapper
 
getInteraction() - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup
 
getLineOfSight() - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
getLineOfSight() - Method in class be.yildizgames.engine.feature.entity.module.Detector
 
getMaterialization() - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
getMaxHp() - Method in class be.yildizgames.engine.feature.entity.module.Hull
 
getMaxSpeed() - Method in class be.yildizgames.engine.feature.entity.module.MoveEngine
 
getModuleGroup() - Method in class be.yildizgames.engine.feature.entity.module.EntityModuleGroup
 
getModules() - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
getModules() - Method in interface be.yildizgames.engine.feature.entity.module.DefaultModuleProvider
 
getModules() - Method in interface be.yildizgames.engine.feature.entity.module.ModularEntity
 
getModules() - Method in class be.yildizgames.engine.feature.entity.module.ModularEntityInConstruction
 
getModules() - Method in class be.yildizgames.engine.feature.entity.module.ModularEntityToCreate
 
getModules() - Method in class be.yildizgames.engine.feature.entity.module.ModuleConfiguration
 
getModules() - Method in class be.yildizgames.engine.feature.entity.module.WorldModuleProvider
 
getModulesAllowed() - Method in class be.yildizgames.engine.feature.entity.module.GameModularEntityData
 
getMove() - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup
 
getMoveEngine() - Method in class be.yildizgames.engine.feature.entity.module.EntityModules
 
getName() - Method in class be.yildizgames.engine.feature.entity.module.ModuleConfiguration
 
getPlayer() - Method in class be.yildizgames.engine.feature.entity.module.ModuleConfiguration
 
getPreparedAction() - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
getProtectAction() - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
getType() - Method in class be.yildizgames.engine.feature.entity.module.ModuleConfiguration
 
getWeapon() - Method in class be.yildizgames.engine.feature.entity.module.EntityModules
 

H

hashCode() - Method in class be.yildizgames.engine.feature.entity.module.ModuleConfiguration
 
hashCode() - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup
 
hashCode() - Method in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityConstructionDto
 
hashCode() - Method in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityDto
 
hit(AttackHitResult) - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
hitPoint - Variable in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityDto
Entity hit points.
hull(ActionId...) - Method in class be.yildizgames.engine.feature.entity.module.ModulesAllowed
 
Hull - Class in be.yildizgames.engine.feature.entity.module
 
Hull(Protect, int) - Constructor for class be.yildizgames.engine.feature.entity.module.Hull
 
Hull.HullTemplate<T extends be.yildizgames.engine.feature.entity.action.Protect> - Class in be.yildizgames.engine.feature.entity.module
 
HullTemplate(int) - Constructor for class be.yildizgames.engine.feature.entity.module.Hull.HullTemplate
 

I

index - Variable in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityDto
 
InvincibleTemplate - Class in be.yildizgames.engine.feature.entity.module.hull
 
InvincibleTemplate() - Constructor for class be.yildizgames.engine.feature.entity.module.hull.InvincibleTemplate
 
InvincibleTemplate(int) - Constructor for class be.yildizgames.engine.feature.entity.module.hull.InvincibleTemplate
 
isAttacking() - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
isDetectorAllowed(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.GameModularEntityData
 
isDetectorAllowed(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.ModulesAllowed
 
isEnergyAllowed(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.GameModularEntityData
 
isEnergyAllowed(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.ModulesAllowed
 
isHullAllowed(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.GameModularEntityData
 
isHullAllowed(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.ModulesAllowed
 
isMoveAllowed(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.GameModularEntityData
 
isMoveAllowed(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.ModulesAllowed
 
isOtherAllowed(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.GameModularEntityData
 
isOtherAllowed(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.ModulesAllowed
 
isWeaponAllowed(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.GameModularEntityData
 
isWeaponAllowed(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.ModulesAllowed
 

L

lineOfSight - Variable in class be.yildizgames.engine.feature.entity.module.Detector.DetectorTemplate
 

M

materialize(NoMove) - Method in class be.yildizgames.engine.feature.entity.module.move.StaticTemplate
 
materialize(ProtectInvincible) - Method in class be.yildizgames.engine.feature.entity.module.hull.InvincibleTemplate
 
materialize(T) - Method in class be.yildizgames.engine.feature.entity.module.Detector.DetectorTemplate
 
materialize(T) - Method in class be.yildizgames.engine.feature.entity.module.EnergyGenerator.EnergyGeneratorTemplate
 
materialize(T) - Method in class be.yildizgames.engine.feature.entity.module.Hull.HullTemplate
 
materialize(T) - Method in class be.yildizgames.engine.feature.entity.module.MoveEngine.MoveEngineTemplate
 
materialize(T) - Method in class be.yildizgames.engine.feature.entity.module.Weapon.WeaponTemplate
 
maxEnergy - Variable in class be.yildizgames.engine.feature.entity.module.EnergyGenerator.EnergyGeneratorTemplate
 
maxHp - Variable in class be.yildizgames.engine.feature.entity.module.Hull.HullTemplate
 
ModularEntity - Interface in be.yildizgames.engine.feature.entity.module
 
ModularEntityConstructionDto - Class in be.yildizgames.engine.feature.entity.module.protocol
 
ModularEntityConstructionDto(EntityId, EntityType, ModuleGroup, int) - Constructor for class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityConstructionDto
 
ModularEntityDto - Class in be.yildizgames.engine.feature.entity.module.protocol
 
ModularEntityDto(EntityId, String, EntityType, PlayerId, Point3D, Point3D, int, int, ModuleGroup) - Constructor for class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityDto
 
ModularEntityDto(EntityId, String, EntityType, PlayerId, Point3D, Point3D, int, int, ModuleGroup, EntityId, int) - Constructor for class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityDto
 
ModularEntityDto(ModularEntity) - Constructor for class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityDto
 
ModularEntityDto(ModularEntity, EntityId, int) - Constructor for class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityDto
 
ModularEntityInConstruction - Class in be.yildizgames.engine.feature.entity.module
 
ModularEntityInConstruction(EntityType, EntityId, PlayerId, String, Point3D, Point3D, int, int, ModuleGroup) - Constructor for class be.yildizgames.engine.feature.entity.module.ModularEntityInConstruction
Create a new instance.
ModularEntityInConstructionMapper - Class in be.yildizgames.engine.feature.entity.module.protocol.mapper
 
ModularEntityInConstructionMapper() - Constructor for class be.yildizgames.engine.feature.entity.module.protocol.mapper.ModularEntityInConstructionMapper
 
ModularEntityToCreate - Class in be.yildizgames.engine.feature.entity.module
 
ModularEntityToCreate(EntityType, ModuleGroup, Point3D, Point3D, PlayerId) - Constructor for class be.yildizgames.engine.feature.entity.module.ModularEntityToCreate
 
Module<A extends be.yildizgames.engine.feature.entity.action.Action> - Class in be.yildizgames.engine.feature.entity.module
A module is a part of an Entity, it contains its specific action.
Module(A) - Constructor for class be.yildizgames.engine.feature.entity.module.Module
 
MODULE - Static variable in class be.yildizgames.engine.feature.entity.module.detector.BlindDetector
 
MODULE - Static variable in class be.yildizgames.engine.feature.entity.module.EmptyModule
Module unique id.
MODULE - Static variable in class be.yildizgames.engine.feature.entity.module.energy.NoEnergyGenerator
 
MODULE - Static variable in class be.yildizgames.engine.feature.entity.module.hull.InvincibleTemplate
 
MODULE - Static variable in class be.yildizgames.engine.feature.entity.module.interaction.NoWeaponModule
 
MODULE - Static variable in class be.yildizgames.engine.feature.entity.module.move.StaticModule
 
MODULE - Static variable in class be.yildizgames.engine.feature.entity.module.move.StaticTemplate
 
ModuleChecker - Class in be.yildizgames.engine.feature.entity.module
To check the validity of a list of modules against a given be.yildizgames.engine.feature.entity.data type, it does not check if the user has the right to use those modules.
ModuleChecker() - Constructor for class be.yildizgames.engine.feature.entity.module.ModuleChecker
 
ModuleConfiguration - Class in be.yildizgames.engine.feature.entity.module
Simple object to store information about a custom entity module set.
ModuleConfiguration(String, PlayerId, EntityType, ModuleGroup) - Constructor for class be.yildizgames.engine.feature.entity.module.ModuleConfiguration
 
ModuleConfigurationMapper - Class in be.yildizgames.engine.feature.entity.module.protocol.mapper
 
ModuleGroup - Class in be.yildizgames.engine.feature.entity.module
Hold the 8 main modules(move, interaction, detector energyGenerator, hull and 3 other optional modules).
ModuleGroup.ModuleGroupBuilder - Class in be.yildizgames.engine.feature.entity.module
 
ModuleGroupBuilder() - Constructor for class be.yildizgames.engine.feature.entity.module.ModuleGroup.ModuleGroupBuilder
 
ModuleGroupMapper - Class in be.yildizgames.engine.feature.entity.module.protocol.mapper
 
moduleId - Variable in class be.yildizgames.engine.feature.entity.module.DataModule
 
moduleIds - Variable in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityConstructionDto
Ids of the modules associated to the entity to build.
modules - Variable in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityDto
 
ModulesAllowed - Class in be.yildizgames.engine.feature.entity.module
 
ModulesAllowed() - Constructor for class be.yildizgames.engine.feature.entity.module.ModulesAllowed
 
move(Point3D) - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
move(ActionId...) - Method in class be.yildizgames.engine.feature.entity.module.ModulesAllowed
 
MoveEngine - Class in be.yildizgames.engine.feature.entity.module
 
MoveEngine(Move, float, float) - Constructor for class be.yildizgames.engine.feature.entity.module.MoveEngine
 
MoveEngine.MoveEngineTemplate<T extends be.yildizgames.engine.feature.entity.action.Move> - Class in be.yildizgames.engine.feature.entity.module
 
MoveEngineTemplate() - Constructor for class be.yildizgames.engine.feature.entity.module.MoveEngine.MoveEngineTemplate
 

N

name - Variable in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityDto
Entity name.
NoEnergyGenerator - Class in be.yildizgames.engine.feature.entity.module.energy
 
NoEnergyGenerator(EntityId) - Constructor for class be.yildizgames.engine.feature.entity.module.energy.NoEnergyGenerator
 
NoWeaponModule - Class in be.yildizgames.engine.feature.entity.module.interaction
 
NoWeaponModule(EntityId) - Constructor for class be.yildizgames.engine.feature.entity.module.interaction.NoWeaponModule
Create a new instance.

O

orientation - Variable in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityDto
Entity direction.
other(ActionId...) - Method in class be.yildizgames.engine.feature.entity.module.ModulesAllowed
 
owner - Variable in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityDto
Id of the Player owning this Entity.

P

position - Variable in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityDto
Entity position.
price - Variable in class be.yildizgames.engine.feature.entity.module.DataModule
 

R

requestIndex - Variable in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityConstructionDto
A request index to match with the message response.

S

setDestination(Point3D) - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
setEnergy(BoundedValue) - Method in class be.yildizgames.engine.feature.entity.module.Module
 
setHp(BoundedValue) - Method in class be.yildizgames.engine.feature.entity.module.Module
 
setSharedPosition(SharedPosition) - Method in class be.yildizgames.engine.feature.entity.module.Module
 
setStates(StateHolder) - Method in class be.yildizgames.engine.feature.entity.module.Module
 
setTarget(Target) - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
startAction(ActionId, Target, Point3D) - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
startAction(Action) - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 
StaticModule - Class in be.yildizgames.engine.feature.entity.module.move
 
StaticModule(EntityId) - Constructor for class be.yildizgames.engine.feature.entity.module.move.StaticModule
 
StaticTemplate - Class in be.yildizgames.engine.feature.entity.module.move
 
StaticTemplate() - Constructor for class be.yildizgames.engine.feature.entity.module.move.StaticTemplate
 
stopAttack() - Method in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
 

T

timeToBuild - Variable in class be.yildizgames.engine.feature.entity.module.DataModule
 
to(ModuleConfiguration) - Method in class be.yildizgames.engine.feature.entity.module.protocol.mapper.ModuleConfigurationMapper
 
to(ModuleGroup) - Method in class be.yildizgames.engine.feature.entity.module.protocol.mapper.ModuleGroupMapper
 
to(ModularEntityConstructionDto) - Method in class be.yildizgames.engine.feature.entity.module.protocol.mapper.EntityConstructionDtoMapper
 
to(ModularEntityConstructionDto) - Method in class be.yildizgames.engine.feature.entity.module.protocol.mapper.ModularEntityInConstructionMapper
 
to(ModularEntityDto) - Method in class be.yildizgames.engine.feature.entity.module.protocol.mapper.EntityDtoMapper
 
type - Variable in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityConstructionDto
Type of the entity to build.
type - Variable in class be.yildizgames.engine.feature.entity.module.protocol.ModularEntityDto
Entity type.

W

weapon(ActionId...) - Method in class be.yildizgames.engine.feature.entity.module.ModulesAllowed
 
Weapon - Class in be.yildizgames.engine.feature.entity.module
 
Weapon(AbstractAttack, AttackDamage, AttackRange, AttackTime) - Constructor for class be.yildizgames.engine.feature.entity.module.Weapon
 
Weapon.WeaponTemplate<T extends be.yildizgames.engine.feature.entity.action.AbstractAttack> - Class in be.yildizgames.engine.feature.entity.module
 
WeaponTemplate() - Constructor for class be.yildizgames.engine.feature.entity.module.Weapon.WeaponTemplate
 
withAdditional1(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup.ModuleGroupBuilder
 
withAdditional2(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup.ModuleGroupBuilder
 
withAdditional3(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup.ModuleGroupBuilder
 
withDetector(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup.ModuleGroupBuilder
 
withEnergy(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup.ModuleGroupBuilder
 
withHull(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup.ModuleGroupBuilder
 
withInteraction(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup.ModuleGroupBuilder
 
withMove(ActionId) - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup.ModuleGroupBuilder
 
withNoAdditional() - Method in class be.yildizgames.engine.feature.entity.module.ModuleGroup.ModuleGroupBuilder
 
WORLD - Static variable in class be.yildizgames.engine.feature.entity.module.BaseModularEntity
This Entity represent the world, it is used to represent an empty or non existing entity.
WORLD - Static variable in class be.yildizgames.engine.feature.entity.module.GameModularEntityData
Constant for world GameModularEntityData.
WORLD - Static variable in class be.yildizgames.engine.feature.entity.module.ModularEntityInConstruction
 
WorldModuleProvider - Class in be.yildizgames.engine.feature.entity.module
 
WorldModuleProvider() - Constructor for class be.yildizgames.engine.feature.entity.module.WorldModuleProvider
 
A B C D E F G H I L M N O P R S T W 
Skip navigation links

Copyright © 2017–2018. All rights reserved.