Interface BaseWindowEngine

  • All Superinterfaces:
    WindowEngine

    public interface BaseWindowEngine
    extends WindowEngine
    Complete window engine, in addition of the window engine exposed API, provide some functionality to be used internally by associated engines..
    Author:
    Grégory Van den Borre
    • Method Detail

      • update

        void update()
        Update the window wrapping the game viewports.
      • deleteLoadingResources

        void deleteLoadingResources()
        Delete the resources used when loading the engine.
      • getHandle

        WindowHandle getHandle()
        Returns:
        The handle of this window.
      • registerInput

        void registerInput​(WindowInputListener listener)
        Add an input listener to retrieve input event from this window.
        Parameters:
        listener - Listener to add.