类 EntityExplosionPrimeEvent
java.lang.Object
cn.nukkit.event.Event
cn.nukkit.event.entity.EntityEvent
cn.nukkit.event.entity.EntityExplosionPrimeEvent
- 所有已实现的接口:
Cancellable
- 从以下版本开始:
- 15-10-27
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字段概要
从类继承的字段 cn.nukkit.event.entity.EntityEvent
entity
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构造器概要
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方法概要
修饰符和类型方法说明double
double
getForce()
static HandlerList
boolean
boolean
void
setBlockBreaking
(boolean blockBreaking) void
setFireChance
(double fireChance) void
setForce
(double force) void
setIncendiary
(boolean incendiary) 从类继承的方法 cn.nukkit.event.entity.EntityEvent
getEntity
从类继承的方法 cn.nukkit.event.Event
getEventName, isCancelled, setCancelled, setCancelled
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 cn.nukkit.event.Cancellable
isCancelled, setCancelled, setCancelled
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构造器详细资料
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EntityExplosionPrimeEvent
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方法详细资料
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getHandlers
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getForce
public double getForce() -
setForce
public void setForce(double force) -
isBlockBreaking
public boolean isBlockBreaking() -
setBlockBreaking
public void setBlockBreaking(boolean blockBreaking) -
isIncendiary
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setIncendiary
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getFireChance
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setFireChance
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